# Nonstationary Generalized Linear Bandits with Discounted Online Mirror Descent

arXiv: https://arxiv.org/abs/2605.25590 · HTML: https://mlsanity.com/paper/2605.25590/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 39 references that are in the map.
- First posted on arXiv 25 May 2026.

## Builds on (most cited first, 30 of 31)

- [Non-stationary Reinforcement Learning without Prior Knowledge: An Optimal Black-box Approach](https://mlsanity.com/paper/2102.05406/) (2021)
- [Weighted Linear Bandits for Non-Stationary Environments](https://mlsanity.com/paper/1909.09146/) (2019)
- [Learning to Optimize under Non-Stationarity](https://mlsanity.com/paper/1810.03024/) (2018)
- [Scalable Generalized Linear Bandits: Online Computation and Hashing](https://mlsanity.com/paper/1706.00136/) (2017)
- [A Simple Approach for Non-stationary Linear Bandits](https://mlsanity.com/paper/2103.05324/) (2021)
- [Jointly Efficient and Optimal Algorithms for Logistic Bandits](https://mlsanity.com/paper/2201.01985/) (2022)
- [Weighted Gaussian Process Bandits for Non-stationary Environments](https://mlsanity.com/paper/2107.02371/) (2021)
- [Self-Concordant Analysis of Generalized Linear Bandits with Forgetting](https://mlsanity.com/paper/2011.00819/) (2020)
- [A Unified Confidence Sequence for Generalized Linear Models, with Applications to Bandits](https://mlsanity.com/paper/2407.13977/) (2024)
- [Algorithms for Non-Stationary Generalized Linear Bandits](https://mlsanity.com/paper/2003.10113/) (2020)
- [IntelligentPooling: Practical Thompson Sampling for mHealth](https://mlsanity.com/paper/2008.01571/) (2020)
- [Generalized Linear Bandits with Limited Adaptivity](https://mlsanity.com/paper/2404.06831/) (2024)
- [Non-Stationary Bandit Learning via Predictive Sampling](https://mlsanity.com/paper/2205.01970/) (2022)
- [Nearly Minimax Optimal Regret for Multinomial Logistic Bandit](https://mlsanity.com/paper/2405.09831/) (2024)
- [An Optimization-based Algorithm for Non-stationary Kernel Bandits without Prior Knowledge](https://mlsanity.com/paper/2205.14775/) (2022)
- [Generalized Linear Bandits: Almost Optimal Regret with One-Pass Update](https://mlsanity.com/paper/2507.11847/) (2025)
- [Improved Online Confidence Bounds for Multinomial Logistic Bandits](https://mlsanity.com/paper/2502.10020/) (2025)
- [Regret Bounds for Generalized Linear Bandits under Parameter Drift](https://mlsanity.com/paper/2103.05750/) (2021)
- [Smooth Non-Stationary Bandits](https://mlsanity.com/paper/2301.12366/) (2023)
- [Learning User Preferences in Non-Stationary Environments](https://mlsanity.com/paper/2101.12506/) (2021)
- [Almost Free: Self-concordance in Natural Exponential Families and an Application to Bandits](https://mlsanity.com/paper/2410.01112/) (2024)
- [Provably Efficient Online RLHF with One-Pass Reward Modeling](https://mlsanity.com/paper/2502.07193/) (2025)
- [Randomized Exploration for Reinforcement Learning with Multinomial Logistic Function Approximation](https://mlsanity.com/paper/2405.20165/) (2024)
- [High-Dimensional Dynamic Pricing under Non-Stationarity: Learning and Earning with Change-Point Detection](https://mlsanity.com/paper/2303.07570/) (2023)
- [Is Prior-Free Black-Box Non-Stationary Reinforcement Learning Feasible?](https://mlsanity.com/paper/2410.13772/) (2024)
- [Heavy-Tailed Linear Bandits: Huber Regression with One-Pass Update](https://mlsanity.com/paper/2503.00419/) (2025)
- [Revisiting Weighted Strategy for Non-stationary Parametric Bandits and MDPs](https://mlsanity.com/paper/2601.01069/) (2026)
- [Variance-Dependent Regret Bounds for Non-stationary Linear Bandits](https://mlsanity.com/paper/2403.10732/) (2024)
- [Combinatorial Reinforcement Learning with Preference Feedback](https://mlsanity.com/paper/2502.10158/) (2025)
- [Preference-based Reinforcement Learning beyond Pairwise Comparisons: Benefits of Multiple Options](https://mlsanity.com/paper/2510.18713/) (2025)

## Abstract (arXiv)

We study nonstationary generalized linear bandits (GLBs), where the expected reward is modeled through a nonlinear link function with an unknown time-varying parameter. This framework encompasses a broad class of reward models, including linear, Bernoulli, and binomial rewards. Existing approaches are predominantly based on maximum-likelihood estimation (MLE), using sliding-window, restart, or discounting mechanisms to handle nonstationarity. Although these methods achieve statistically efficient regret guarantees, they generally require revisiting past observations at every round, which leads to computation and memory costs that grow with time; moreover, several of them rely on a non-convex projection step. In this paper, we propose DOMD-GLB, a new algorithm for nonstationary GLBs that utilizes discounted online mirror descent (DOMD) for parameter estimation, thereby incurring only O(1) computation and memory costs per round. We prove dynamic regret bounds of order tildeO big(cμ-1/2 d3/4 PT1/4 T3/4big) in drifting environments and tildeObig(cμ-1/3 d2/3 GammaT1/3 T2/3big) in piecewise-stationary environments, where d denotes the feature dimension, T the time horizon, PT the path length, GammaT the number of change points, and cμ a curvature parameter associated with the link function, while substantially improving computational efficiency over prior work. To the best of our knowledge, this is the first algorithm for nonstationary GLBs with per-round computation and memory costs independent of time.
