# Learning High-Frequency Continuous Action Chunks in Latent Space

arXiv: https://arxiv.org/abs/2605.24931 · HTML: https://mlsanity.com/paper/2605.24931/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 May 2026.

## Built on by (most cited first, 3 of 3)

- [FA-RDP: A Frequency-Adaptive Reactive Diffusion Policy for Contact-Rich Manipulation](https://mlsanity.com/paper/2607.28596/) (2026)
- [GROOVE: Geometry-Guided Reduction of Operational-Space Jerk in VLA Execution](https://mlsanity.com/paper/2609.13695/) (2026)
- [Closing the Lab-to-Store Gap: A Data-Efficient Post-Training and Experience-Driven Learning VLA Framework for Retail Humanoids](https://mlsanity.com/paper/2607.20345/) (2026)

## Abstract (arXiv)

Modern robotic policies increasingly rely on action chunking to execute complex tasks in the physical world. While action chunking improves temporal consistency at moderate action frequencies, it becomes insufficient when the action frequency is further increased (e.g., to 60~Hz). At such high frequencies, policies often fail to generate actions that are both temporally smooth and spatially consistent. We address this challenge by shifting high-frequency action learning from the action space to a latent space with variational autoencoder (VAE). This formulation significantly improves both temporal and spatial consistency of high-frequency control. To enable smooth real-time execution, we further introduce Reuse-then-Refine, a chunk-level refine strategy that improves continuity between adjacent action chunks under asynchronous inference. As a result, robots controlled by our policy can execute complex contact-rich tasks continuously, with less pauses and jerky motions. Experiments on three real-world contact-rich robotic tasks show that our approach consistently completes tasks with smooth motions. Our code and data are available at https://github.com/tars-robotics/RTR.
