# RAW: Robust Avatar Watermarking -- Benchmarking and Baseline

arXiv: https://arxiv.org/abs/2605.23994 · HTML: https://mlsanity.com/paper/2605.23994/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 22 references that are in the map.
- First posted on arXiv 17 May 2026.

## Builds on (most cited first, 11 of 11)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [HiDDeN: Hiding Data With Deep Networks](https://mlsanity.com/paper/1807.09937/) (2018)
- [EMOCA: Emotion Driven Monocular Face Capture and Animation](https://mlsanity.com/paper/2204.11312/) (2022)
- [MBRS : Enhancing Robustness of DNN-based Watermarking by Mini-Batch of Real and Simulated JPEG Compression](https://mlsanity.com/paper/2108.08211/) (2021)
- [Robust Watermarking Using Generative Priors Against Image Editing: From Benchmarking to Advances](https://mlsanity.com/paper/2410.18775/) (2024)
- [Towards Blind Watermarking: Combining Invertible and Non-invertible Mechanisms](https://mlsanity.com/paper/2212.12678/) (2022)
- [RoSteALS: Robust Steganography using Autoencoder Latent Space](https://mlsanity.com/paper/2304.03400/) (2023)
- [Watermark Anything with Localized Messages](https://mlsanity.com/paper/2411.07231/) (2024)
- [Video Seal: Open and Efficient Video Watermarking](https://mlsanity.com/paper/2412.09492/) (2024)

## Abstract (arXiv)

Digital avatar watermarking presents unique challenges: avatars are routinely post-processed with background replacement, reframing, and format conversion before deployment. We introduce RAW (Robust Avatar Watermarking), a benchmark comprising 50 synthetic avatar videos from 5 commercial providers and 6 attacks simulating real-world avatar workflows. Evaluating 7 existing methods reveals that avatar-specific attacks such as background removal significantly degrade watermark recovery. We propose WALT (Watermarking Avatars with Learned Textures), which embeds watermarks in UV texture space via 3D face reconstruction. WALT achieves the highest robustness to zoom attacks (92.4%) while maintaining strong performance on background removal (95.6%). We release our benchmark to facilitate research into avatar-specific watermarking.
