# Direct Dynamic Retargeting for Humanoid Imitation Learning from Videos

arXiv: https://arxiv.org/abs/2605.23762 · HTML: https://mlsanity.com/paper/2605.23762/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Real-world robot offline RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 18 of its 32 references that are in the map.
- First posted on arXiv 22 May 2026.

## Placed in

- Offline RL and imitation learning from data / [Real-world robot offline RL](https://mlsanity.com/offlinerl/real-world-robot-offline-rl/)

## Builds on (most cited first, 18 of 18)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion](https://mlsanity.com/paper/2508.08241/) (2025)
- [Learning to Walk via Deep Reinforcement Learning](https://mlsanity.com/paper/1812.11103/) (2018)
- [OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction](https://mlsanity.com/paper/2509.26633/) (2025)
- [Visual Imitation Enables Contextual Humanoid Control](https://mlsanity.com/paper/2505.03729/) (2025)
- [skrl: Modular and Flexible Library for Reinforcement Learning](https://mlsanity.com/paper/2202.03825/) (2022)
- [Crocoddyl: An Efficient and Versatile Framework for Multi-Contact Optimal Control](https://mlsanity.com/paper/1909.04947/) (2019)
- [SPIDER: Scalable Physics-Informed Dexterous Retargeting](https://mlsanity.com/paper/2511.09484/) (2025)
- [PyRoki: A Modular Toolkit for Robot Kinematic Optimization](https://mlsanity.com/paper/2505.03728/) (2025)
- [HuB: Learning Extreme Humanoid Balance](https://mlsanity.com/paper/2505.07294/) (2025)
- [CaT: Constraints as Terminations for Legged Locomotion Reinforcement Learning](https://mlsanity.com/paper/2403.18765/) (2024)
- [Agility Meets Stability: Versatile Humanoid Control with Heterogeneous Data](https://mlsanity.com/paper/2511.17373/) (2025)
- [Spatio-Temporal Motion Retargeting for Quadruped Robots](https://mlsanity.com/paper/2404.11557/) (2024)
- [DynaRetarget: Dynamically-Feasible Retargeting using Sampling-Based Trajectory Optimization](https://mlsanity.com/paper/2602.06827/) (2026)
- [Latent Conditioned Loco-Manipulation Using Motion Priors](https://mlsanity.com/paper/2509.16061/) (2025)
- [Kinodynamic Motion Retargeting for Humanoid Locomotion via Multi-Contact Whole-Body Trajectory Optimization](https://mlsanity.com/paper/2603.09956/) (2026)
- [Constrained Reinforcement Learning for Unstable Point-Feet Bipedal Locomotion Applied to the Bolt Robot](https://mlsanity.com/paper/2508.02194/) (2025)

## Built on by (most cited first, 2 of 2)

- [Shooting for Contact: Contact-Implicit Multiple Shooting for Dynamic Motion Retargeting](https://mlsanity.com/paper/2608.03116/) (2026)
- [BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video](https://mlsanity.com/paper/2609.29850/) (2026)

## Abstract (arXiv)

Imitation Learning from monocular video demonstrations provides a scalable approach for teaching complex skills to humanoid robots. However, translating human motion to humanoids requires overcoming significant morphological mismatches. Standard approaches rely on Geometric Retargeting or Indirect Dynamic Retargeting pipelines. We identify that these intermediate kinematic projections introduce a geometric bias, restricting the search space and yielding suboptimal dynamic behaviors. In this paper, we propose Direct Dynamic Retargeting (DDR), a novel single-stage framework that generates high-fidelity, dynamically feasible trajectories directly from expert videos. By formulating the problem in the task space and leveraging a sampling-based Model Predictive Control solver within a physics simulator, DDR natively optimizes over complex contact sequences while mitigating input drift. Our experiments demonstrate that bypassing the geometric bias allows DDR to outperform state-of-the-art baselines in demonstration tracking accuracy. Furthermore, we establish that providing such physically viable references to RL agents accelerates training convergence and enhances the final execution of agile and balancing behaviors. Source code will be made publicly available.
