# Learning Kernel-Based MDPs from Episodic Preferential Feedback

arXiv: https://arxiv.org/abs/2605.23650 · HTML: https://mlsanity.com/paper/2605.23650/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 38 of its 54 references that are in the map.
- First posted on arXiv 22 May 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 38)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Neural Tangent Kernel: Convergence and Generalization in Neural Networks](https://mlsanity.com/paper/1806.07572/) (2018)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Scalable Global Optimization via Local Bayesian Optimization](https://mlsanity.com/paper/1910.01739/) (2019)
- [On Kernelized Multi-armed Bandits](https://mlsanity.com/paper/1704.00445/) (2017)
- [Reinforcement Learning in Feature Space: Matrix Bandit, Kernels, and Regret Bound](https://mlsanity.com/paper/1905.10389/) (2019)
- [Gaussian Processes and Kernel Methods: A Review on Connections and Equivalences](https://mlsanity.com/paper/1807.02582/) (2018)
- [Finite-Time Analysis of Kernelised Contextual Bandits](https://mlsanity.com/paper/1309.6869/) (2013)
- [On Information Gain and Regret Bounds in Gaussian Process Bandits](https://mlsanity.com/paper/2009.06966/) (2020)
- [Improved Optimistic Algorithms for Logistic Bandits](https://mlsanity.com/paper/2002.07530/) (2020)
- [Dueling RL: Reinforcement Learning with Trajectory Preferences](https://mlsanity.com/paper/2111.04850/) (2021)
- [Preference-based Online Learning with Dueling Bandits: A Survey](https://mlsanity.com/paper/1807.11398/) (2018)
- [Frequentist Regret Bounds for Randomized Least-Squares Value Iteration](https://mlsanity.com/paper/1911.00567/) (2019)
- [Human-in-the-loop: Provably Efficient Preference-based Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2205.11140/) (2022)
- [Optimistic Policy Optimization with Bandit Feedback](https://mlsanity.com/paper/2002.08243/) (2020)
- [Reducing Dueling Bandits to Cardinal Bandits](https://mlsanity.com/paper/1405.3396/) (2014)
- [Instance-Wise Minimax-Optimal Algorithms for Logistic Bandits](https://mlsanity.com/paper/2010.12642/) (2020)
- [Gaussian Process Bandit Optimization with Few Batches](https://mlsanity.com/paper/2110.07788/) (2021)
- [Optimal Order Simple Regret for Gaussian Process Bandits](https://mlsanity.com/paper/2108.09262/) (2021)
- [Making RL with Preference-based Feedback Efficient via Randomization](https://mlsanity.com/paper/2310.14554/) (2023)
- [Bandit optimisation of functions in the Mat'ern kernel RKHS](https://mlsanity.com/paper/2001.10396/) (2020)
- [Reinforcement Learning with Trajectory Feedback](https://mlsanity.com/paper/2008.06036/) (2020)
- [Stochastic Contextual Dueling Bandits under Linear Stochastic Transitivity Models](https://mlsanity.com/paper/2202.04593/) (2022)
- [On Online Learning in Kernelized Markov Decision Processes](https://mlsanity.com/paper/1911.01871/) (2019)
- [Adversarial Dueling Bandits](https://mlsanity.com/paper/2010.14563/) (2020)
- [On the Sublinear Regret of GP-UCB](https://mlsanity.com/paper/2307.07539/) (2023)
- [Kernelized Reinforcement Learning with Order Optimal Regret Bounds](https://mlsanity.com/paper/2306.07745/) (2023)
- [Borda Regret Minimization for Generalized Linear Dueling Bandits](https://mlsanity.com/paper/2303.08816/) (2023)
- [Random Exploration in Bayesian Optimization: Order-Optimal Regret and Computational Efficiency](https://mlsanity.com/paper/2310.15351/) (2023)

## Abstract (arXiv)

Human feedback often arrives as preferences rather than calibrated numeric rewards, motivating reinforcement learning from preferential feedback, also referred to as reinforcement learning from human feedback (RLHF). We present a rigorous theoretical study of preference-only learning in episodic kernel MDPs. In each episode, the learner deploys two policies from a common start state and receives a single binary label indicating which trajectory is preferred, modeled by a Bradley--Terry--Luce link on the difference of cumulative (unobserved) rewards. Under kernel-based assumptions on the reward and transition functions (one of the most general models amenable to theoretical analysis) we develop preference-based value estimation and confidence sets tailored to end-of-episode comparisons. We prove high-probability regret bounds that scale sublinearly in the number of episodes, implying that the value of the learned policy converges to that of the optimal policy.
