# World Machine: Towards Generative World Modeling for Time-Series

arXiv: https://arxiv.org/abs/2605.23025 · HTML: https://mlsanity.com/paper/2605.23025/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 6 of its 13 references that are in the map.
- First posted on arXiv 21 May 2026.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)

## Builds on (most cited first, 6 of 6)

- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Train Short, Test Long: Attention with Linear Biases Enables Input Length Extrapolation](https://mlsanity.com/paper/2108.12409/) (2021)
- [Diffusion Models Are Real-Time Game Engines](https://mlsanity.com/paper/2408.14837/) (2024)
- [Soft-DTW: a Differentiable Loss Function for Time-Series](https://mlsanity.com/paper/1703.01541/) (2017)
- [Position Information in Transformers: An Overview](https://mlsanity.com/paper/2102.11090/) (2021)

## Abstract (arXiv)

World models represent a paradigm shift in generative AI, pursuing predictive understanding and controllable simulation of environments in a structured and generalizable way. We present World Machine, a generative world-modeling architecture for time series. It is a transformer-based architecture with latent states that enables adaptation to different amounts of observed data and contexts. This shows an improvement over traditional transformers, which have a computational and memory cost that scales quadratically with the context. Experiments on a proposed synthetic dataset, Toy1D, validate the approach's feasibility, demonstrate capabilities not found in conventional transformers, and highlight the contributions of each component of the training protocol.
