# GesVLA: Gesture-Aware Vision-Language-Action Model Embedded Representations

arXiv: https://arxiv.org/abs/2605.22812 · HTML: https://mlsanity.com/paper/2605.22812/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Generalist VLA models and benchmarks, one of 13 directions in Vision-language-action models.
- Builds on 24 of its 27 references that are in the map.
- First posted on arXiv 21 May 2026.

## Placed in

- Vision-language-action models / [Generalist VLA models and benchmarks](https://mlsanity.com/vla/generalist-vla-models-and-benchmarks/)

## Builds on (most cited first, 24 of 24)

- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [π0.5: a Vision-Language-Action Model with Open-World Generalization](https://mlsanity.com/paper/2504.16054/) (2025)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [PaliGemma: A versatile 3B VLM for transfer](https://mlsanity.com/paper/2407.07726/) (2024)
- [FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images](https://mlsanity.com/paper/1909.04349/) (2019)
- [Hi Robot: Open-Ended Instruction Following with Hierarchical Vision-Language-Action Models](https://mlsanity.com/paper/2502.19417/) (2025)
- [MediaPipe Hands: On-device Real-time Hand Tracking](https://mlsanity.com/paper/2006.10214/) (2020)
- [OneTwoVLA: A Unified Vision-Language-Action Model with Adaptive Reasoning](https://mlsanity.com/paper/2505.11917/) (2025)
- [PointVLA: Injecting the 3D World into Vision-Language-Action Models](https://mlsanity.com/paper/2503.07511/) (2025)
- [VTLA: Vision-Tactile-Language-Action Model with Preference Learning for Insertion Manipulation](https://mlsanity.com/paper/2505.09577/) (2025)
- [DepthVLA: Enhancing Vision-Language-Action Models with Depth-Aware Spatial Reasoning](https://mlsanity.com/paper/2510.13375/) (2025)
- [A Dual Process VLA: Efficient Robotic Manipulation Leveraging VLM](https://mlsanity.com/paper/2410.15549/) (2024)
- [Gesture-Informed Robot Assistance via Foundation Models](https://mlsanity.com/paper/2309.02721/) (2023)
- [DM0: An Embodied-Native Vision-Language-Action Model towards Physical AI](https://mlsanity.com/paper/2602.14974/) (2026)
- [Point What You Mean: Visually Grounded Instruction Policy](https://mlsanity.com/paper/2512.18933/) (2025)
- [Diver Interest via Pointing: Human-Directed Object Inspection for AUVs](https://mlsanity.com/paper/2212.01205/) (2022)
- [GestLLM: Advanced Hand Gesture Interpretation via Large Language Models for Human-Robot Interaction](https://mlsanity.com/paper/2501.07295/) (2025)
- [Pointing-Guided Target Estimation via Transformer-Based Attention](https://mlsanity.com/paper/2509.05031/) (2025)
- [Evaluating Pointing Gestures for Target Selection in Human-Robot Collaboration](https://mlsanity.com/paper/2506.22116/) (2025)

## Built on by (most cited first, 2 of 2)

- [USS: Unifying Spatial-Semantic Prompting for End to End Embodied Visual Tracking](https://mlsanity.com/paper/2606.25880/) (2026)
- [DeicticVLA: Unifying Instruction Modes Based on Language and Deictic Gestures in a Single VLA](https://mlsanity.com/paper/2608.28108/) (2026)

## Abstract (arXiv)

Vision-Language-Action (VLA) models have shown strong potential for general-purpose robot manipulation by unifying perception and action. However, existing VLA systems primarily rely on textual instructions and struggle to resolve spatial ambiguity in complex scenes with multiple similar objects. To address this limitation, we introduce gesture as a parallel instruction modality and propose a Gesture-aware Vision-Language-Action model (GesVLA). Our approach encodes gesture features directly into the latent space, enabling them to participate in both high-level reasoning and low-level action generation, and adopts a dual-VLM architecture to achieve tight coupling between gesture representations and action policies. At the data level, we construct a scalable gesture data generation pipeline by rendering hand models onto real-world scene images. This reduces the sim-to-real visual gap while producing rich data with diverse motion patterns and corresponding pointing annotations. In addition, we employ a two-stage training strategy to equip the model with both gesture perception and action prediction capabilities. We evaluate our approach on multiple real-world robotic tasks, including a controlled block manipulation task for validation and more practical scenarios such as product and produce selection. Experimental results show that incorporating gesture consistently improves target grounding accuracy and human-robot interaction efficiency, especially in complex and cluttered environments. Project page: https://gwxuan.github.io/GesVLA/.
