# iTryOn: Mastering Interactive Video Virtual Try-On with Spatial-Semantic Guidance

arXiv: https://arxiv.org/abs/2605.21431 · HTML: https://mlsanity.com/paper/2605.21431/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 37 references that are in the map.
- First posted on arXiv 20 May 2026.

## Builds on (most cited first, 30 of 30)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Decoupled Weight Decay Regularization](https://mlsanity.com/paper/1711.05101/) (2017)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [VACE: All-in-One Video Creation and Editing](https://mlsanity.com/paper/2503.07598/) (2025)
- [Effective Whole-body Pose Estimation with Two-stages Distillation](https://mlsanity.com/paper/2307.15880/) (2023)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [VITON-HD: High-Resolution Virtual Try-On via Misalignment-Aware Normalization](https://mlsanity.com/paper/2103.16874/) (2021)
- [Applying Guidance in a Limited Interval Improves Sample and Distribution Quality in Diffusion Models](https://mlsanity.com/paper/2404.07724/) (2024)
- [Video Depth Anything: Consistent Depth Estimation for Super-Long Videos](https://mlsanity.com/paper/2501.12375/) (2025)
- [Self-Correction for Human Parsing](https://mlsanity.com/paper/1910.09777/) (2019)
- [StableVITON: Learning Semantic Correspondence with Latent Diffusion Model for Virtual Try-On](https://mlsanity.com/paper/2312.01725/) (2023)
- [TransNet V2: An effective deep network architecture for fast shot transition detection](https://mlsanity.com/paper/2008.04838/) (2020)
- [OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on](https://mlsanity.com/paper/2403.01779/) (2024)
- [GP-VTON: Towards General Purpose Virtual Try-on via Collaborative Local-Flow Global-Parsing Learning](https://mlsanity.com/paper/2303.13756/) (2023)
- [Improving Diffusion Models for Authentic Virtual Try-on in the Wild](https://mlsanity.com/paper/2403.05139/) (2024)
- [CatVTON: Concatenation Is All You Need for Virtual Try-On with Diffusion Models](https://mlsanity.com/paper/2407.15886/) (2024)
- [Style-Based Global Appearance Flow for Virtual Try-On](https://mlsanity.com/paper/2204.01046/) (2022)
- [ViViD: Video Virtual Try-on using Diffusion Models](https://mlsanity.com/paper/2405.11794/) (2024)
- [Towards Scalable Unpaired Virtual Try-On via Patch-Routed Spatially-Adaptive GAN](https://mlsanity.com/paper/2111.10544/) (2021)
- [Mind the Time: Temporally-Controlled Multi-Event Video Generation](https://mlsanity.com/paper/2412.05263/) (2024)
- [Tunnel Try-on: Excavating Spatial-temporal Tunnels for High-quality Virtual Try-on in Videos](https://mlsanity.com/paper/2404.17571/) (2024)
- [CatV2TON: Taming Diffusion Transformers for Vision-Based Virtual Try-On with Temporal Concatenation](https://mlsanity.com/paper/2501.11325/) (2025)
- [DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Framework](https://mlsanity.com/paper/2508.02807/) (2025)
- [Fashion-VDM: Video Diffusion Model for Virtual Try-On](https://mlsanity.com/paper/2411.00225/) (2024)
- [MagicTryOn: Harnessing Diffusion Transformer for Garment-Preserving Video Virtual Try-on](https://mlsanity.com/paper/2505.21325/) (2025)
- [Pursuing Temporal-Consistent Video Virtual Try-On via Dynamic Pose Interaction](https://mlsanity.com/paper/2505.16980/) (2025)
- [Dynamic Try-On: Taming Video Virtual Try-on with Dynamic Attention Mechanism](https://mlsanity.com/paper/2412.09822/) (2024)

## Built on by (most cited first, 4 of 4)

- [From Corpora to Co-Evolving Capabilities: Capability-Centric Data Design for Generalist Image Generation](https://mlsanity.com/paper/2608.18076/) (2026)
- [LiveVVT: High-Fidelity Video Virtual Try-On in Real Time](https://mlsanity.com/paper/2608.26714/) (2026)
- [FlowVVTON: Flow-Guided Mask-Free Video Virtual Try-On](https://mlsanity.com/paper/2608.30450/) (2026)
- [TexTailor: Texture-Preserving Video Virtual Try-On via Adaptive Garment Conditioning](https://mlsanity.com/paper/2609.39335/) (2026)

## Abstract (arXiv)

Video Virtual Try-On (VVT) aims to seamlessly replace a garment on a person in a video with a new one. While existing methods have made significant strides in maintaining temporal consistency, they are predominantly confined to non-interactive scenarios where models merely showcase garments. This limitation overlooks a crucial aspect of real-world apparel presentation: active human-garment interaction. To bridge this gap, we introduce and formalize a new challenging task: Interactive Video Virtual Try-On (Interactive VVT), where subjects in the video actively engage with their clothing. This task introduces unique challenges beyond simple texture preservation, including: (1) resolving the semantic ambiguity of interactions from standard pose information, and (2) learning complex garment deformations from video where interactive moments are sparse and brief. To address these challenges, we propose iTryOn, a novel framework built upon a large-scale video diffusion Transformer. iTryOn pioneers a multi-level interaction injection mechanism to guide the generation of complex dynamics. At the spatial level, we introduce a garment-agnostic 3D hand prior to provide fine-grained guidance for precise hand-garment contact, effectively resolving spatial ambiguity. At the semantic level, iTryOn leverages global captions for overall context and time-stamped action captions for localized interactions, synchronized via our novel Action-aware Rotational Position Embedding (A-RoPE). Extensive experiments demonstrate that iTryOn not only achieves state-of-the-art performance on traditional VVT benchmarks but also establishes a commanding lead in the new interactive setting, marking a significant step towards more dynamic and controllable virtual try-on experiences.
