# RCGDet3D: Rethinking 4D Radar-Camera Fusion-based 3D Object Detection with Enhanced Radar Feature Encoding

arXiv: https://arxiv.org/abs/2605.21112 · HTML: https://mlsanity.com/paper/2605.21112/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 30 references that are in the map.
- First posted on arXiv 20 May 2026.

## Builds on (most cited first, 22 of 22)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointPillars: Fast Encoders for Object Detection from Point Clouds](https://mlsanity.com/paper/1812.05784/) (2018)
- [Center-based 3D Object Detection and Tracking](https://mlsanity.com/paper/2006.11275/) (2020)
- [GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2405.17429/) (2024)
- [RCBEVDet: Radar-camera Fusion in Bird's Eye View for 3D Object Detection](https://mlsanity.com/paper/2403.16440/) (2024)
- [TJ4DRadSet: A 4D Radar Dataset for Autonomous Driving](https://mlsanity.com/paper/2204.13483/) (2022)
- [LXL: LiDAR Excluded Lean 3D Object Detection with 4D Imaging Radar and Camera Fusion](https://mlsanity.com/paper/2307.00724/) (2023)
- [SMURF: Spatial Multi-Representation Fusion for 3D Object Detection with 4D Imaging Radar](https://mlsanity.com/paper/2307.10784/) (2023)
- [Unleashing HyDRa: Hybrid Fusion, Depth Consistency and Radar for Unified 3D Perception](https://mlsanity.com/paper/2403.07746/) (2024)
- [RadarPillars: Efficient Object Detection from 4D Radar Point Clouds](https://mlsanity.com/paper/2408.05020/) (2024)
- [GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation](https://mlsanity.com/paper/2407.14108/) (2024)
- [Toward Real-world BEV Perception: Depth Uncertainty Estimation via Gaussian Splatting](https://mlsanity.com/paper/2504.01957/) (2025)
- [MSSF: A 4D Radar and Camera Fusion Framework With Multi-Stage Sampling for 3D Object Detection in Autonomous Driving](https://mlsanity.com/paper/2411.15016/) (2024)
- [LXLv2: Enhanced LiDAR Excluded Lean 3D Object Detection with Fusion of 4D Radar and Camera](https://mlsanity.com/paper/2502.14503/) (2025)
- [RaGS: Unleashing 3D Gaussian Splatting from 4D Radar and Monocular Cues for 3D Object Detection](https://mlsanity.com/paper/2507.19856/) (2025)
- [GSRender: Deduplicated Occupancy Prediction via Weakly Supervised 3D Gaussian Splatting](https://mlsanity.com/paper/2412.14579/) (2024)
- [CVFusion: Cross-View Fusion of 4D Radar and Camera for 3D Object Detection](https://mlsanity.com/paper/2507.04587/) (2025)
- [SD4R: Sparse-to-Dense Learning for 3D Object Detection with 4D Radar](https://mlsanity.com/paper/2602.20653/) (2026)
- [ODG: Occupancy Prediction Using Dual Gaussians](https://mlsanity.com/paper/2506.09417/) (2025)
- [RadarGaussianDet3D: Gaussian Representation-based Real-time 3D Object Detection with 4D Automotive Radars](https://mlsanity.com/paper/2509.16119/) (2025)
- [Boosting Instance Awareness via Cross-View Correlation with 4D Radar and Camera for 3D Object Detection](https://mlsanity.com/paper/2602.20632/) (2026)

## Abstract (arXiv)

4D automotive radar is indispensable for autonomous driving due to its low cost and robustness, yet its point cloud sparsity challenges 3D object detection. Existing 4D radar-camera fusion methods focus on complex fusion strategies, trading inference speed for marginal gains. This trade-off hinders real-time deployment due to heavy computation on dense feature maps. In contrast, feature extraction from sparse radar points is less time-consuming but remains under-explored. This work uncovers that simply enhancing radar feature extraction can achieve comparable or even higher performance than elaborate fusion modules, while maintaining real-time performance. Based on this finding, we propose RCGDet3D, which centers on radar feature encoding and simplifies multi-modal fusion. Its encoder inherits from the efficient Gaussian Splatting-based Point Gaussian Encoder (PGE) in RadarGaussianDet3D with two key improvements. First, the Ray-centric PGE (R-PGE) predicts Gaussian attributes in ray-aligned coordinate systems before unifying them to Bird's-Eye View (BEV) space, significantly improving geometric consistency and reducing learning difficulty by decoupling the coordinate transformation from representation learning. Second, a Semantic Injection (SI) module incorporates visual cues from images, producing more geometrically accurate and semantically enriched radar features. Experiments on View-of-Delft (VoD) and TJ4DRadSet show that RCGDet3D outperforms state-of-the-art methods in both accuracy and speed, setting a new benchmark for real-time deployment.
