# Spectral bandits for smooth graph functions with applications in recommender systems

arXiv: https://arxiv.org/abs/2605.20552 · HTML: https://mlsanity.com/paper/2605.20552/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 4 of its 35 references that are in the map.
- First posted on arXiv 19 May 2026.

## Builds on (most cited first, 4 of 4)

- [Finite-Time Analysis of Kernelised Contextual Bandits](https://mlsanity.com/paper/1309.6869/) (2013)
- [A Gang of Bandits](https://mlsanity.com/paper/1306.0811/) (2013)
- [From Bandits to Experts: A Tale of Domination and Independence](https://mlsanity.com/paper/1307.4564/) (2013)
- [Spectral Thompson sampling](https://mlsanity.com/paper/2604.13739/) (2026)

## Built on by (most cited first, 6 of 6)

- [Offline-to-Online Learning in Linear Bandits](https://mlsanity.com/paper/2606.04305/) (2026)
- [Bandits for Efficient Experimentation: Adapting to Control Group, Preferences, and Context Drifts](https://mlsanity.com/paper/2606.09802/) (2026)
- [Near-Optimal Stochastic Linear Bandits with Delay](https://mlsanity.com/paper/2606.16656/) (2026)
- [Graph Dimensionality Reduction for Contextual Bandits: Structure-Specific Regret Bounds under Approximate Smoothness and Noisy Eigenspaces](https://mlsanity.com/paper/2606.27917/) (2026)
- [Beyond Binary: Continuous State Optimization with Graph-Structured Objectives](https://mlsanity.com/paper/2608.09366/) (2026)
- [Accelerating Linear Bandits with Persistent Candidate Sets](https://mlsanity.com/paper/2610.13407/) (2026)

## Abstract (arXiv)

Smooth functions on graphs have wide applications in manifold and semi-supervised learning. In this paper, we study a bandit problem where the payoffs of arms are smooth on a graph. This framework is suitable for solving online learning problems that involve graphs, such as content-based recommendation. In this problem, each recommended item is a node and its expected rating is similar to its neighbors. The goal is to recommend items that have high expected ratings. We aim for the algorithms where the cumulative regret would not scale poorly with the number of nodes. In particular, we introduce the notion of an effective dimension, which is small in real-world graphs, and propose two algorithms for solving our problem that scale linearly in this dimension. Our experiments on real-world content recommendation problem show that a good estimator of user preferences for thousands of items can be learned from just tens nodes evaluations.
