# Rewarding Beliefs, Not Actions: Consistency-Guided Credit Assignment for Long-Horizon Agents

arXiv: https://arxiv.org/abs/2605.20061 · HTML: https://mlsanity.com/paper/2605.20061/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 38 of its 45 references that are in the map.
- First posted on arXiv 19 May 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 30 of 38)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [REALM: Retrieval-Augmented Language Model Pre-Training](https://mlsanity.com/paper/2002.08909/) (2020)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [A Survey on LLM-as-a-Judge](https://mlsanity.com/paper/2411.15594/) (2024)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Tulu 3: Pushing Frontiers in Open Language Model Post-Training](https://mlsanity.com/paper/2411.15124/) (2024)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Math-Shepherd: Verify and Reinforce LLMs Step-by-step without Human Annotations](https://mlsanity.com/paper/2312.08935/) (2023)
- [Solving math word problems with process- and outcome-based feedback](https://mlsanity.com/paper/2211.14275/) (2022)
- [Reasoning with Language Model is Planning with World Model](https://mlsanity.com/paper/2305.14992/) (2023)
- [Process Reinforcement through Implicit Rewards](https://mlsanity.com/paper/2502.01456/) (2025)
- [Augmented Language Models: a Survey](https://mlsanity.com/paper/2302.07842/) (2023)
- [RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2504.20073/) (2025)
- [ToolRL: Reward is All Tool Learning Needs](https://mlsanity.com/paper/2504.13958/) (2025)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL](https://mlsanity.com/paper/2402.19446/) (2024)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [Agent Q: Advanced Reasoning and Learning for Autonomous AI Agents](https://mlsanity.com/paper/2408.07199/) (2024)
- [Monte Carlo Tree Search: A Review of Recent Modifications and Applications](https://mlsanity.com/paper/2103.04931/) (2021)
- [Crossing the Reward Bridge: Expanding RL with Verifiable Rewards Across Diverse Domains](https://mlsanity.com/paper/2503.23829/) (2025)
- [Reinforcement Learning for Long-Horizon Interactive LLM Agents](https://mlsanity.com/paper/2502.01600/) (2025)
- [Watch Every Step! LLM Agent Learning via Iterative Step-Level Process Refinement](https://mlsanity.com/paper/2406.11176/) (2024)
- [Reward Shaping to Mitigate Reward Hacking in RLHF](https://mlsanity.com/paper/2502.18770/) (2025)
- [AgentGym-RL: Training LLM Agents for Long-Horizon Decision Making through Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.08755/) (2025)

## Built on by (most cited first, 3 of 3)

- [From Scoring to Acting: Outcome-Verified Comparative Self-Distillation for LLM Agents](https://mlsanity.com/paper/2607.27937/) (2026)
- [ForkPilot: Self-Evolving Policy for Retrospective Search in Long-Horizon Agents](https://mlsanity.com/paper/2610.04889/) (2026)
- [ANTE: Anticipate, Then Execute -- Learning Internal World Models for Coding Agents from Verified Beliefs](https://mlsanity.com/paper/2610.15368/) (2026)

## Abstract (arXiv)

Reinforcement learning from verifiable rewards (RLVR) is a promising paradigm for improving large language model (LLM) agents on long-horizon interactive tasks. However, in partially observable environments, incomplete observations cause agent beliefs to drift over time, while delayed rewards obscure the causal impact of intermediate decisions, exacerbating temporal credit assignment challenges. To address this, we propose ReBel (Reward Belief), a process-level reinforcement learning algorithm that explicitly models structured belief states to summarize interaction history and guide subsequent policy learning. ReBel introduces belief-consistency supervision, converting discrepancies between predicted beliefs and observed feedback into dense self-supervised signals without requiring external step-wise annotations or verifiers. It also employs belief-aware grouping to compare trajectories under similar belief states, yielding more robust and lower-variance advantage estimates. We evaluate ReBel on challenging long-horizon benchmarks, including ALFWorld and WebShop. ReBel improves task success by up to 20.4 percentage points over the episode-level baseline GRPO and increases sample efficiency by 2.1×. These results suggest that belief-aware self-supervision is a promising direction for reliable long-horizon decision-making under partial observability. Code is available at: https://github.com/Fateyetian/Rebel.git.
