# RoHIL: Robust Human-in-the-Loop Robotic Reinforcement Learning Against Illumination Variations

arXiv: https://arxiv.org/abs/2605.19924 · HTML: https://mlsanity.com/paper/2605.19924/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 37 of its 43 references that are in the map.
- First posted on arXiv 19 May 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 30 of 37)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Learning without Forgetting](https://mlsanity.com/paper/1606.09282/) (2016)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [iCaRL: Incremental Classifier and Representation Learning](https://mlsanity.com/paper/1611.07725/) (2016)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Gradient Episodic Memory for Continual Learning](https://mlsanity.com/paper/1706.08840/) (2017)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [Dark Experience for General Continual Learning: a Strong, Simple Baseline](https://mlsanity.com/paper/2004.07211/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Policy Distillation](https://mlsanity.com/paper/1511.06295/) (2015)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [HG-DAgger: Interactive Imitation Learning with Human Experts](https://mlsanity.com/paper/1810.02890/) (2018)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2410.21845/) (2024)
- [ConRFT: A Reinforced Fine-tuning Method for VLA Models via Consistency Policy](https://mlsanity.com/paper/2502.05450/) (2025)
- [VidToMe: Video Token Merging for Zero-Shot Video Editing](https://mlsanity.com/paper/2312.10656/) (2023)
- [Cosmos-Transfer1: Conditional World Generation with Adaptive Multimodal Control](https://mlsanity.com/paper/2503.14492/) (2025)
- [Imitation Bootstrapped Reinforcement Learning](https://mlsanity.com/paper/2311.02198/) (2023)

## Abstract (arXiv)

Human-in-the-loop reinforcement learning systems achieve near-perfect success on the workstation where they are trained, but collapse when the same robot is moved to a workstation a few meters away due to shifts in the visual input distribution caused by new lamp positions and window light. Re-collecting demonstrations and re-running HIL on every workstation is incompatible with deployment, and naively fine-tuning on shifted-light data triggers catastrophic forgetting of the source workstation. To close this cross-domain gap, we present RoHIL, an offline fine-tuning framework that uses no extra real-robot interaction. RoHIL combines (i) a world-model-based image relighter that re-synthesises the visual stream of source-workstation trajectories under multiple virtual HDRI environments, leaving actions and rewards real; (ii) Illumination-Retention Replay (IRR), a data-level anti-forgetting mechanism that interleaves relit adaptation transitions with original-light retention transitions to preserve source-workstation Bellman coverage; and (iii) an anchored Bellman-actor regulariser that constrains representation and policy drift from the original source-workstation policy. Across four real-robot manipulation tasks under significant cross-workstation illumination variations, RoHIL substantially improves shifted-light performance where standard HIL-RL collapses, while preserving source-workstation performance, eliminating the need to re-collect data and retrain for every new workstation and environment. Project page: https://anonymous4365.github.io/RoHIL/
