# GLUT: 3D Gaussian Lookup Table for Continuous Color Transformation

arXiv: https://arxiv.org/abs/2605.19889 · HTML: https://mlsanity.com/paper/2605.19889/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 25 of its 42 references that are in the map.
- First posted on arXiv 19 May 2026.

## Builds on (most cited first, 25 of 25)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [On the Spectral Bias of Neural Networks](https://mlsanity.com/paper/1806.08734/) (2018)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [Learning Image-adaptive 3D Lookup Tables for High Performance Photo Enhancement in Real-time](https://mlsanity.com/paper/2009.14468/) (2020)
- [GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing](https://mlsanity.com/paper/2403.08733/) (2024)
- [GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting](https://mlsanity.com/paper/2403.08551/) (2024)
- [AdaInt: Learning Adaptive Intervals for 3D Lookup Tables on Real-time Image Enhancement](https://mlsanity.com/paper/2204.13983/) (2022)
- [SepLUT: Separable Image-adaptive Lookup Tables for Real-time Image Enhancement](https://mlsanity.com/paper/2207.08351/) (2022)
- [Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects](https://mlsanity.com/paper/2412.00518/) (2024)
- [Image-GS: Content-Adaptive Image Representation via 2D Gaussians](https://mlsanity.com/paper/2407.01866/) (2024)
- [4D LUT: Learnable Context-Aware 4D Lookup Table for Image Enhancement](https://mlsanity.com/paper/2209.01749/) (2022)
- [NILUT: Conditional Neural Implicit 3D Lookup Tables for Image Enhancement](https://mlsanity.com/paper/2306.11920/) (2023)
- [Generalized and Efficient 2D Gaussian Splatting for Arbitrary-scale Super-Resolution](https://mlsanity.com/paper/2501.06838/) (2025)
- [Taming Lookup Tables for Efficient Image Retouching](https://mlsanity.com/paper/2403.19238/) (2024)
- [DnLUT: Ultra-Efficient Color Image Denoising via Channel-Aware Lookup Tables](https://mlsanity.com/paper/2503.15931/) (2025)
- [NLUT: Neural-based 3D Lookup Tables for Video Photorealistic Style Transfer](https://mlsanity.com/paper/2303.09170/) (2023)
- [CLIPtone: Unsupervised Learning for Text-based Image Tone Adjustment](https://mlsanity.com/paper/2404.01123/) (2024)
- [Video Color Grading via Look-Up Table Generation](https://mlsanity.com/paper/2508.00548/) (2025)
- [Efficient Neural Network Encoding for 3D Color Lookup Tables](https://mlsanity.com/paper/2412.15438/) (2024)
- [Lightweight and Fast Real-time Image Enhancement via Decomposition of the Spatial-aware Lookup Tables](https://mlsanity.com/paper/2508.16121/) (2025)
- [INRetouch: Context Aware Implicit Neural Representation for Photography Retouching](https://mlsanity.com/paper/2412.03848/) (2024)
- [AceTone: Bridging Words and Colors for Conditional Image Grading](https://mlsanity.com/paper/2604.00530/) (2026)

## Abstract (arXiv)

3D Lookup Tables (3D LUTs) are widely used for color mapping, but their grid-based representation requires discretizing the RGB space, leading to a capacity-memory trade-off that becomes prohibitive when storing large numbers of LUTs. Recent approaches adopt implicit neural representations to improve scalability, yet their black-box nature limits interpretability and hinders intuitive, localized editing. In this paper, we propose Gaussian LUT (GLUT), a continuous and explicit color representation that models color transformations using a set of learnable 3D Gaussian primitives. By avoiding fixed-resolution grids, GLUT achieves flexible representational capacity while maintaining a compact memory footprint. Its explicit, spatially localized formulation further enables both accurate modeling and interpretability. Building on this representation, we introduce a compact conditional generator (CGLUT) that predicts GLUT parameters for multiple LUT instances, encoding diverse color styles in a single framework to enable smooth and controllable LUT style blending. Moreover, GLUT supports efficient, user-friendly editing by allowing localized adjustments to specific color regions without global retraining. Experimental results demonstrate that our approach outperforms prior neural LUT representations in both accuracy and efficiency, while offering improved interpretability and interactive control.
