# PAVE: A Cognitive Architecture for Legitimate Violation in Generative Agent Societies

arXiv: https://arxiv.org/abs/2605.19351 · HTML: https://mlsanity.com/paper/2605.19351/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 20 of its 28 references that are in the map.
- First posted on arXiv 19 May 2026.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 20 of 20)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society](https://mlsanity.com/paper/2502.08691/) (2025)
- [Do the Rewards Justify the Means? Measuring Trade-Offs Between Rewards and Ethical Behavior in the MACHIAVELLI Benchmark](https://mlsanity.com/paper/2304.03279/) (2023)
- [Mastering Complex Control in MOBA Games with Deep Reinforcement Learning](https://mlsanity.com/paper/1912.09729/) (2019)
- [Simulating Opinion Dynamics with Networks of LLM-based Agents](https://mlsanity.com/paper/2311.09618/) (2023)
- [Cooperate or Collapse: Emergence of Sustainable Cooperation in a Society of LLM Agents](https://mlsanity.com/paper/2404.16698/) (2024)
- [Emergent social conventions and collective bias in LLM populations](https://mlsanity.com/paper/2410.08948/) (2024)
- [How Well Can LLMs Negotiate? NegotiationArena Platform and Analysis](https://mlsanity.com/paper/2402.05863/) (2024)
- [Knowledge of cultural moral norms in large language models](https://mlsanity.com/paper/2306.01857/) (2023)
- [Emergence of Social Norms in Generative Agent Societies: Principles and Architecture](https://mlsanity.com/paper/2403.08251/) (2024)
- [STEER: Assessing the Economic Rationality of Large Language Models](https://mlsanity.com/paper/2402.09552/) (2024)
- [SelfGoal: Your Language Agents Already Know How to Achieve High-level Goals](https://mlsanity.com/paper/2406.04784/) (2024)
- [High-Dimension Human Value Representation in Large Language Models](https://mlsanity.com/paper/2404.07900/) (2024)
- [Corrupted by Reasoning: Reasoning Language Models Become Free-Riders in Public Goods Games](https://mlsanity.com/paper/2506.23276/) (2025)
- [Do Multilingual Language Models Capture Differing Moral Norms?](https://mlsanity.com/paper/2203.09904/) (2022)
- [I Want to Break Free! Persuasion and Anti-Social Behavior of LLMs in Multi-Agent Settings with Social Hierarchy](https://mlsanity.com/paper/2410.07109/) (2024)
- [RLogist: Fast Observation Strategy on Whole-slide Images with Deep Reinforcement Learning](https://mlsanity.com/paper/2212.01737/) (2022)
- [Evaluating Cooperation in LLM Social Groups through Elected Leadership](https://mlsanity.com/paper/2604.11721/) (2026)

## Abstract (arXiv)

Generative agents based on large language models reproduce believable human behavior in cooperative settings, but how they should reason in situations where rule-breaking may be required, such as fire evacuation or authority-supervised emergency, remains poorly characterized. We propose PAVE (Perception, Assessment, Verdict, Emulation), a novel four-module cognitive architecture that addresses this gap end to end: (i) Perception extracts a structured context with explicit authority distance, peer behaviors, and severity-tagged situational cues; (ii) Assessment scores the context along five scalars including an explicit legitimacy judgment that checks necessity, proportionality, and absence of alternatives; (iii) Verdict decides to comply or violate under a hard legitimacy gate, with a per-agent threshold elicited from the persona; (iv) Emulation enacts the verdict and scopes the violation to the rule the trigger justifies. We instantiate PAVE in Voville, a tile-based traffic environment forked from Smallville, and evaluate across three scenarios, four LLM backbones, and a focused ablation. PAVE agents satisfy four properties simultaneously: legitimate violation (only when a trigger justifies it), authority deference (officer instructions override even high legitimacy), bounded scope (violations confined to the targeted rule), and recovery (baseline restored once the trigger ends). PAVE agents make more structured and interpretable decisions than vanilla across all four properties, and human evaluators rate them as more plausible. Ablating the legitimacy gate reproduces vanilla-like failures. We release Voville, the PAVE prompts and code, and the evaluation pipeline.
