# OmniGUI: Benchmarking GUI Agents in Omni-Modal Smartphone Environments

arXiv: https://arxiv.org/abs/2605.18758 · HTML: https://mlsanity.com/paper/2605.18758/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 26 of its 30 references that are in the map.
- First posted on arXiv 3 Apr 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 26 of 26)

- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [MMAU: A Massive Multi-Task Audio Understanding and Reasoning Benchmark](https://mlsanity.com/paper/2410.19168/) (2024)
- [VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interaction](https://mlsanity.com/paper/2501.01957/) (2025)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [VITA: Towards Open-Source Interactive Omni Multimodal LLM](https://mlsanity.com/paper/2408.05211/) (2024)
- [Baichuan-Omni-1.5 Technical Report](https://mlsanity.com/paper/2501.15368/) (2025)
- [OmniBench: Towards The Future of Universal Omni-Language Models](https://mlsanity.com/paper/2409.15272/) (2024)
- [GUI-World: A Video Benchmark and Dataset for Multimodal GUI-oriented Understanding](https://mlsanity.com/paper/2406.10819/) (2024)
- [VideoWebArena: Evaluating Long Context Multimodal Agents with Video Understanding Web Tasks](https://mlsanity.com/paper/2410.19100/) (2024)
- [Video-MMLU: A Massive Multi-Discipline Lecture Understanding Benchmark](https://mlsanity.com/paper/2504.14693/) (2025)
- [Audio-centric Video Understanding Benchmark without Text Shortcut](https://mlsanity.com/paper/2503.19951/) (2025)
- [VideoGUI: A Benchmark for GUI Automation from Instructional Videos](https://mlsanity.com/paper/2406.10227/) (2024)
- [OmniEval: An Omnidirectional and Automatic RAG Evaluation Benchmark in Financial Domain](https://mlsanity.com/paper/2412.13018/) (2024)
- [AVTrustBench: Assessing and Enhancing Reliability and Robustness in Audio-Visual LLMs](https://mlsanity.com/paper/2501.02135/) (2025)

## Built on by (most cited first, 1 of 1)

- [TRACE: Trajectory-robust Admission with Evidence Ordering for Efficient GUI Agents](https://mlsanity.com/paper/2609.10297/) (2026)

## Abstract (arXiv)

Current benchmarks for graphical user interface (GUI) agents predominantly rely on static screenshots. However, real-world smartphone interaction routinely requires agents to process transient audio cues and temporal video dynamics that are tightly coupled with the moment of action. To bridge this gap, we introduce OmniGUI, the first step-level benchmark designed to evaluate GUI agents in omni-modal smartphone environments. OmniGUI provides continuous, interleaved multimodal inputs comprising static images, synchronous audio, and video clips at every action step. The dataset encompasses 709 expert-demonstrated episodes (2,579 action steps) across 29 applications, systematically annotated with objective multimodal dependency levels. Because dedicated omni-modal GUI agent frameworks are currently in their nascent stage, we select foundational omni-modal models capable of natively processing interleaved inputs to serve as agent proxies for our initial baselines. Our empirical evaluation reveals that while current models exhibit competency on visually static tasks, their action prediction performance degrades significantly in environments requiring synchronous temporal and auditory signals. Furthermore, ablation studies isolate specific operational bottlenecks, notably cross-modal interference when processing task-irrelevant environmental noise. The complete dataset, evaluation pipeline, and baseline prompts are provided in the supplementary material. Project page: https://omni-gui.github.io.
