# TaskGround: Structured Executable Task Inference for Full-Scene Household Reasoning

arXiv: https://arxiv.org/abs/2605.18109 · HTML: https://mlsanity.com/paper/2605.18109/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 39 of its 50 references that are in the map.
- First posted on arXiv 18 May 2026.

## Builds on (most cited first, 30 of 39)

- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Gemma 3 Technical Report](https://mlsanity.com/paper/2503.19786/) (2025)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence](https://mlsanity.com/paper/2606.19348/) (2026)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [ProgPrompt: Generating Situated Robot Task Plans using Large Language Models](https://mlsanity.com/paper/2209.11302/) (2022)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [VirtualHome: Simulating Household Activities via Programs](https://mlsanity.com/paper/1806.07011/) (2018)
- [Robots That Ask For Help: Uncertainty Alignment for Large Language Model Planners](https://mlsanity.com/paper/2307.01928/) (2023)
- [SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planning](https://mlsanity.com/paper/2307.06135/) (2023)
- [TidyBot: Personalized Robot Assistance with Large Language Models](https://mlsanity.com/paper/2305.05658/) (2023)
- [TEACh: Task-driven Embodied Agents that Chat](https://mlsanity.com/paper/2110.00534/) (2021)
- [MiMo-V2-Flash Technical Report](https://mlsanity.com/paper/2601.02780/) (2026)
- [BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments](https://mlsanity.com/paper/2108.03332/) (2021)
- [iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenes](https://mlsanity.com/paper/2012.02924/) (2020)
- [Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making](https://mlsanity.com/paper/2410.07166/) (2024)
- [Mobile Edge Intelligence for Large Language Models: A Contemporary Survey](https://mlsanity.com/paper/2407.18921/) (2024)
- [A Review on Edge Large Language Models: Design, Execution, and Applications](https://mlsanity.com/paper/2410.11845/) (2024)
- [Embodied Task Planning with Large Language Models](https://mlsanity.com/paper/2307.01848/) (2023)
- [PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks](https://mlsanity.com/paper/2411.00081/) (2024)
- [DialFRED: Dialogue-Enabled Agents for Embodied Instruction Following](https://mlsanity.com/paper/2202.13330/) (2022)
- [LLM3:Large Language Model-based Task and Motion Planning with Motion Failure Reasoning](https://mlsanity.com/paper/2403.11552/) (2024)
- [LoTa-Bench: Benchmarking Language-oriented Task Planners for Embodied Agents](https://mlsanity.com/paper/2402.08178/) (2024)
- [Grounding LLMs For Robot Task Planning Using Closed-loop State Feedback](https://mlsanity.com/paper/2402.08546/) (2024)
- [EmbodiedRAG: Dynamic 3D Scene Graph Retrieval for Efficient and Scalable Robot Task Planning](https://mlsanity.com/paper/2410.23968/) (2024)

## Abstract (arXiv)

In real home deployments, household agents must often operate from a complete household scene and a situated household request, rather than from a clean task specification. Such requests require agents to identify task-relevant entities, recover intended task conditions, and resolve ordering constraints from the surrounding scene context. We formalize this capability as full-scene household reasoning: given a complete household scene and a situated household request, an agent must infer executable task structure before producing a grounded skill-level action sequence. This setting is challenging because complete household scenes contain substantial task-irrelevant information, making direct complete-scene prompting inefficient and error-prone. In practical deployment, this challenge is further amplified by privacy and local compute constraints, which favor compact open-weight models with limited long-context reasoning ability. We propose TaskGround, a training-free and model-agnostic Ground-Infer-Execute framework that grounds complete scenes into compact task-relevant scene slices, infers executable task structure, and compiles it into grounded skill-level action sequences. To evaluate this setting, we introduce FullHome, a human-validated evaluation suite of 400 household tasks spanning diverse home-scale environments and both goal-oriented and process-constrained requirements. On FullHome, TaskGround improves task success rates by large margins across both proprietary and open-weight models. Notably, it makes Qwen3.5-9B competitive with GPT-5 under direct complete-scene prompting while reducing total input-token cost by up to 18x. Our results identify executable task-structure inference as a central bottleneck in full-scene household reasoning and show that structured grounding can make compact local models substantially more effective for practical household deployment.
