# An Efficient Streaming Video Understanding Framework with Agentic Control

arXiv: https://arxiv.org/abs/2605.17921 · HTML: https://mlsanity.com/paper/2605.17921/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 35 references that are in the map.
- First posted on arXiv 18 May 2026.

## Builds on (most cited first, 29 of 29)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [VILA: On Pre-training for Visual Language Models](https://mlsanity.com/paper/2312.07533/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [LongVU: Spatiotemporal Adaptive Compression for Long Video-Language Understanding](https://mlsanity.com/paper/2410.17434/) (2024)
- [VideoAgent: Long-form Video Understanding with Large Language Model as Agent](https://mlsanity.com/paper/2403.10517/) (2024)
- [COIN: A Large-scale Dataset for Comprehensive Instructional Video Analysis](https://mlsanity.com/paper/1903.02874/) (2019)
- [MLVU: Benchmarking Multi-task Long Video Understanding](https://mlsanity.com/paper/2406.04264/) (2024)
- [VideoLLM-online: Online Video Large Language Model for Streaming Video](https://mlsanity.com/paper/2406.11816/) (2024)
- [AdaptThink: Reasoning Models Can Learn When to Think](https://mlsanity.com/paper/2505.13417/) (2025)
- [StreamingBench: Assessing the Gap for MLLMs to Achieve Streaming Video Understanding](https://mlsanity.com/paper/2411.03628/) (2024)
- [OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?](https://mlsanity.com/paper/2501.05510/) (2025)
- [Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reaction](https://mlsanity.com/paper/2501.03218/) (2025)
- [Video-CCAM: Enhancing Video-Language Understanding with Causal Cross-Attention Masks for Short and Long Videos](https://mlsanity.com/paper/2408.14023/) (2024)
- [TimeChat-Online: 80% Visual Tokens are Naturally Redundant in Streaming Videos](https://mlsanity.com/paper/2504.17343/) (2025)
- [Flash-VStream: Efficient Real-Time Understanding for Long Video Streams](https://mlsanity.com/paper/2506.23825/) (2025)
- [E.T. Bench: Towards Open-Ended Event-Level Video-Language Understanding](https://mlsanity.com/paper/2409.18111/) (2024)
- [Learning When to Think: Shaping Adaptive Reasoning in R1-Style Models via Multi-Stage RL](https://mlsanity.com/paper/2505.10832/) (2025)
- [Online Video Understanding: OVBench and VideoChat-Online](https://mlsanity.com/paper/2501.00584/) (2024)
- [LiveVLM: Efficient Online Video Understanding via Streaming-Oriented KV Cache and Retrieval](https://mlsanity.com/paper/2505.15269/) (2025)
- [AdaReTaKe: Adaptive Redundancy Reduction to Perceive Longer for Video-language Understanding](https://mlsanity.com/paper/2503.12559/) (2025)
- [Interpretation of NLP models through input marginalization](https://mlsanity.com/paper/2010.13984/) (2020)
- [FluxMem: Adaptive Hierarchical Memory for Streaming Video Understanding](https://mlsanity.com/paper/2603.02096/) (2026)
- [StreamingAssistant: Efficient Visual Token Pruning for Accelerating Online Video Understanding](https://mlsanity.com/paper/2512.12560/) (2025)
- [Hierarchical Memory for Long Video QA](https://mlsanity.com/paper/2407.00603/) (2024)

## Built on by (most cited first, 4 of 4)

- [How Well Can Your Video Model Remember? Measuring Memory-Budget Trade-offs in Long Video Understanding](https://mlsanity.com/paper/2606.20726/) (2026)
- [Agentic Video Understanding: A Survey](https://mlsanity.com/paper/2609.31713/) (2026)
- [APM-Bench: Benchmarking Cross-session Persistent Memory for Egocentric Streaming Video Assistants](https://mlsanity.com/paper/2609.37559/) (2026)
- [Foresight: planning future perception in streaming VLMs without retraining](https://mlsanity.com/paper/2610.03123/) (2026)

## Abstract (arXiv)

Streaming video requires handling dynamic information density under strict latency budgets. Yet, existing methods typically employ static strategies, such as fixed memory compression or reliance on a single model, forcing a trade-off: fast models fail on complex queries, while always-on heavy models violate real-time constraints and overcomplicate simple queries. Rather than fixing these decisions upfront, we propose R3-Streaming (Remember, Respond, Reason), which formulates streaming video understanding as a cascaded control problem: for each query, the system compresses memory, judges response readiness, and routes computation sequentially, so that each downstream decision builds on progressively refined information states. To optimize this pipeline, we introduce an age-aware forgetting policy for memory compression, as aggressively compressing historical frames can yield substantial performance gains. For compute routing, we propose TB-GRPO, a target-balanced reinforcement learning objective that routes hard queries to a stronger model while preventing mode collapse. Extensive evaluations demonstrate that R3-Streaming achieves state-of-the-art results among streaming MLLMs, reaching 57.92 on OVO-Bench and 76.36 on StreamingBench, while reducing visual token usage by 95 to 96 percent.
