# LongDPM: Overlap-Aware 4D Reconstruction from Long Monocular Videos

arXiv: https://arxiv.org/abs/2605.17303 · HTML: https://mlsanity.com/paper/2605.17303/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 39 of its 45 references that are in the map.
- First posted on arXiv 17 May 2026.

## Builds on (most cited first, 30 of 39)

- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion](https://mlsanity.com/paper/2410.03825/) (2024)
- [Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass](https://mlsanity.com/paper/2501.13928/) (2025)
- [MapAnything: Universal Feed-Forward Metric 3D Reconstruction](https://mlsanity.com/paper/2509.13414/) (2025)
- [TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement](https://mlsanity.com/paper/2306.08637/) (2023)
- [PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking](https://mlsanity.com/paper/2307.15055/) (2023)
- [Shape of Motion: 4D Reconstruction from a Single Video](https://mlsanity.com/paper/2407.13764/) (2024)
- [Particle Video Revisited: Tracking Through Occlusions Using Point Trajectories](https://mlsanity.com/paper/2204.04153/) (2022)
- [SpatialTracker: Tracking Any 2D Pixels in 3D Space](https://mlsanity.com/paper/2404.04319/) (2024)
- [FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views](https://mlsanity.com/paper/2502.12138/) (2025)
- [TTT3R: 3D Reconstruction as Test-Time Training](https://mlsanity.com/paper/2509.26645/) (2025)
- [CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videos](https://mlsanity.com/paper/2410.11831/) (2024)
- [BootsTAP: Bootstrapped Training for Tracking-Any-Point](https://mlsanity.com/paper/2402.00847/) (2024)
- [VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequences](https://mlsanity.com/paper/2507.16443/) (2025)
- [St4RTrack: Simultaneous 4D Reconstruction and Tracking in the World](https://mlsanity.com/paper/2504.13152/) (2025)
- [Local All-Pair Correspondence for Point Tracking](https://mlsanity.com/paper/2407.15420/) (2024)
- [TAPIP3D: Tracking Any Point in Persistent 3D Geometry](https://mlsanity.com/paper/2504.14717/) (2025)
- [DELTA: Dense Efficient Long-range 3D Tracking for any video](https://mlsanity.com/paper/2410.24211/) (2024)
- [DINO-Tracker: Taming DINO for Self-Supervised Point Tracking in a Single Video](https://mlsanity.com/paper/2403.14548/) (2024)
- [Efficiently Reconstructing Dynamic Scenes One D4RT at a Time](https://mlsanity.com/paper/2512.08924/) (2025)
- [Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videos](https://mlsanity.com/paper/2412.03526/) (2024)
- [Light3R-SfM: Towards Feed-forward Structure-from-Motion](https://mlsanity.com/paper/2501.14914/) (2025)
- [LONG3R: Long Sequence Streaming 3D Reconstruction](https://mlsanity.com/paper/2507.18255/) (2025)
- [Dynamic Point Maps: A Versatile Representation for Dynamic 3D Reconstruction](https://mlsanity.com/paper/2503.16318/) (2025)

## Abstract (arXiv)

Recovering a dynamic 3D scene from a long monocular video is crucial for dense geometry, camera motion, and temporal correspondence to remain consistent in a shared coordinate system. Existing methods face two key challenges: (1) feed-forward reconstruction models provide accurate local predictions but are limited to short clips, and (2) long-range trackers preserve correspondences without producing dense sequence-level reconstruction. This paper presents LongDPM, a novel overlap-aware framework for scalable long-range monocular dynamic reconstruction. First, LongDPM processes long videos in overlapping chunks, keeping inference memory bounded by the chunk length. Second, it connects chunk-local coordinate systems through confidence-weighted registration with static-aware overlap abstraction. Third, it associates dynamic identities across chunk boundaries and fuses matched trajectories to recover coherent long-range 3D motion. Experimental results demonstrate that LongDPM achieves superior long-range reconstruction and tracking performance, reducing dense tracking EPE over V-DPM on PointOdyssey, Kubric-F, and Kubric-G, while obtaining the best TUM-dynamics ATE for camera pose estimation.
