# PersonaArena: Dynamic Simulation for Evaluating and Enhancing Persona-Level Role-Playing in Large Language Models

arXiv: https://arxiv.org/abs/2605.17044 · HTML: https://mlsanity.com/paper/2605.17044/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 25 references that are in the map.
- First posted on arXiv 16 May 2026.

## Builds on (most cited first, 15 of 15)

- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Personalizing Dialogue Agents: I have a dog, do you have pets too?](https://mlsanity.com/paper/1801.07243/) (2018)
- [Using Large Language Models to Simulate Multiple Humans and Replicate Human Subject Studies](https://mlsanity.com/paper/2208.10264/) (2022)
- [Scaling Synthetic Data Creation with 1,000,000,000 Personas](https://mlsanity.com/paper/2406.20094/) (2024)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [InCharacter: Evaluating Personality Fidelity in Role-Playing Agents through Psychological Interviews](https://mlsanity.com/paper/2310.17976/) (2023)
- [CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluation](https://mlsanity.com/paper/2401.01275/) (2024)
- [PersonaGym: Evaluating Persona Agents and LLMs](https://mlsanity.com/paper/2407.18416/) (2024)
- [CharacterBox: Evaluating the Role-Playing Capabilities of LLMs in Text-Based Virtual Worlds](https://mlsanity.com/paper/2412.05631/) (2024)
- [OpenCharacter: Training Customizable Role-Playing LLMs with Large-Scale Synthetic Personas](https://mlsanity.com/paper/2501.15427/) (2025)
- [Quantifying and Optimizing Global Faithfulness in Persona-driven Role-playing](https://mlsanity.com/paper/2405.07726/) (2024)
- [Large Language Models Meet Harry Potter: A Bilingual Dataset for Aligning Dialogue Agents with Characters](https://mlsanity.com/paper/2211.06869/) (2022)
- [TinyTroupe: An LLM-powered Multiagent Persona Simulation Toolkit](https://mlsanity.com/paper/2507.09788/) (2025)
- [Evaluating the Efficacy of LLMs to Emulate Realistic Human Personalities](https://mlsanity.com/paper/2402.14879/) (2024)

## Built on by (most cited first, 3 of 3)

- [TRACE Bench: Task-driven Roleplay Agentic Checklist Evaluation](https://mlsanity.com/paper/2608.11236/) (2026)
- [MicroVerse: An Instrument for Measuring Self-Authored Identity Drift in Long-Horizon Multi-Agent Language-Model Simulations](https://mlsanity.com/paper/2608.15844/) (2026)
- [Beyond Borrowed Histories: Person-Aligned User Simulation for Interactive Role-Playing Evaluation](https://mlsanity.com/paper/2607.27816/) (2026)

## Abstract (arXiv)

Large language models (LLMs) increasingly serve as interactive social agents, yet their ability to maintain coherent and authentic persona-level role-playing remains limited, particularly in realistic social scenarios. Existing research predominantly focuses on character-level settings and relies on static evaluation formats, failing to capture the complexity of everyday social interactions. In this work, we present PersonaArena, a dynamic simulation framework for evaluating and improving persona-level role-playing in LLMs. PersonaArena leverages a large, filtered corpus of user-generated social content to construct a nuanced persona bank, and elicits multi-turn, context-rich interactions within simulated social environments. Our framework features a multi-agent debating judge for holistic and unbiased assessment. Through extensive experiments, we demonstrate that PersonaArena enables rigorous evaluation and enhancement of LLMs' role-playing capabilities, advancing the development of more authentic and socially adept AI agents.
