# Learning to Learn from Multimodal Experience

arXiv: https://arxiv.org/abs/2605.16857 · HTML: https://mlsanity.com/paper/2605.16857/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 47 references that are in the map.
- First posted on arXiv 16 May 2026.

## Builds on (most cited first, 26 of 26)

- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [OpenAI GPT-5 System Card](https://mlsanity.com/paper/2601.03267/) (2025)
- [Mem0: Building Production-Ready AI Agents with Scalable Long-Term Memory](https://mlsanity.com/paper/2504.19413/) (2025)
- [Memory in the Age of AI Agents](https://mlsanity.com/paper/2512.13564/) (2025)
- [ReasoningBank: Scaling Agent Self-Evolving with Reasoning Memory](https://mlsanity.com/paper/2509.25140/) (2025)
- [A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems](https://mlsanity.com/paper/2508.07407/) (2025)
- [Agent AI: Surveying the Horizons of Multimodal Interaction](https://mlsanity.com/paper/2401.03568/) (2024)
- [A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence](https://mlsanity.com/paper/2507.21046/) (2025)
- [CoEvoSkills: Self-Evolving Agent Skills via Co-Evolutionary Verification](https://mlsanity.com/paper/2604.01687/) (2026)
- [G-Memory: Tracing Hierarchical Memory for Multi-Agent Systems](https://mlsanity.com/paper/2506.07398/) (2025)
- [MemEvolve: Meta-Evolution of Agent Memory Systems](https://mlsanity.com/paper/2512.18746/) (2025)
- [Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Models](https://mlsanity.com/paper/2505.04921/) (2025)
- [XSkill: Continual Learning from Experience and Skills in Multimodal Agents](https://mlsanity.com/paper/2603.12056/) (2026)
- [Memento-Skills: Let Agents Design Agents](https://mlsanity.com/paper/2603.18743/) (2026)
- [MMSearch-Plus: Benchmarking Provenance-Aware Search for Multimodal Browsing Agents](https://mlsanity.com/paper/2508.21475/) (2025)
- [MemVerse: Multimodal Memory for Lifelong Learning Agents](https://mlsanity.com/paper/2512.03627/) (2025)
- [AgentVista: Evaluating Multimodal Agents in Ultra-Challenging Realistic Visual Scenarios](https://mlsanity.com/paper/2602.23166/) (2026)
- [Learning to Continually Learn via Meta-learning Agentic Memory Designs](https://mlsanity.com/paper/2602.07755/) (2026)
- [EchoTrail-GUI: Building Actionable Memory for GUI Agents via Critic-Guided Self-Exploration](https://mlsanity.com/paper/2512.19396/) (2025)
- [Agentic Learner with Grow-and-Refine Multimodal Semantic Memory](https://mlsanity.com/paper/2511.21678/) (2025)
- [Hybrid Self-evolving Structured Memory for GUI Agents](https://mlsanity.com/paper/2603.10291/) (2026)
- [M^star: Every Task Deserves Its Own Memory Harness](https://mlsanity.com/paper/2604.11811/) (2026)
- [M2: Dual-Memory Augmentation for Long-Horizon Web Agents via Trajectory Summarization and Insight Retrieval](https://mlsanity.com/paper/2603.00503/) (2026)
- [Bilevel Optimization of Agent Skills via Monte Carlo Tree Search](https://mlsanity.com/paper/2604.15709/) (2026)
- [PolarMem: A Training-Free Polarized Latent Graph Memory for Verifiable Vision-Language Models](https://mlsanity.com/paper/2602.00415/) (2026)
- [TED: Training-Free Experience Distillation for Multimodal Reasoning](https://mlsanity.com/paper/2603.26778/) (2026)

## Built on by (most cited first, 1 of 1)

- [Not All Experience Belongs in the Weights: Component Routing for Self-Improving GUI Agents](https://mlsanity.com/paper/2610.01787/) (2026)

## Abstract (arXiv)

Experience-driven learning has emerged as a promising paradigm for enabling agents to improve from interaction trajectories by accumulating and reusing past experience. However, existing approaches are predominantly developed in textual settings and rely on manually designed memory schemas, limiting their applicability to multimodal environments. In real-world scenarios, experience is inherently multimodal, involving heterogeneous signals across perception, reasoning, and action, which makes effective memory design significantly more challenging. In particular, the optimal way to structure and utilize multimodal experience is highly task-dependent and evolves over time, rendering fixed memory designs insufficient. In this work, we propose a new paradigm, learning to learn from multimodal experience, which shifts memory design from a predefined component to an adaptive and learnable process. Our framework enables agents to dynamically construct, organize, and utilize memory based on task requirements and interaction history, effectively learning how to structure experience for improved performance. Experiments demonstrate that adaptive memory design substantially enhances agent performance and generalization across multimodal tasks, highlighting the critical role of learning memory mechanisms in experience-driven learning.
