# EfficientTDMPC: Improved MPC Objectives for Sample-Efficient Continuous Control

arXiv: https://arxiv.org/abs/2605.16692 · HTML: https://mlsanity.com/paper/2605.16692/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 30 of its 41 references that are in the map.
- First posted on arXiv 15 May 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 30)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [Sample-Efficient Reinforcement Learning with Stochastic Ensemble Value Expansion](https://mlsanity.com/paper/1807.01675/) (2018)
- [Model-Based Value Estimation for Efficient Model-Free Reinforcement Learning](https://mlsanity.com/paper/1803.00101/) (2018)
- [HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation](https://mlsanity.com/paper/2403.10506/) (2024)
- [EfficientZero V2: Mastering Discrete and Continuous Control with Limited Data](https://mlsanity.com/paper/2403.00564/) (2024)
- [Hyperspherical Normalization for Scalable Deep Reinforcement Learning](https://mlsanity.com/paper/2502.15280/) (2025)
- [Bigger, Regularized, Categorical: High-Capacity Value Functions are Efficient Multi-Task Learners](https://mlsanity.com/paper/2505.23150/) (2025)
- [Bootstrapped Model Predictive Control](https://mlsanity.com/paper/2503.18871/) (2025)
- [TD-M(PC)2: Improving Temporal Difference MPC Through Policy Constraint](https://mlsanity.com/paper/2502.03550/) (2025)
- [Epistemic Monte Carlo Tree Search](https://mlsanity.com/paper/2210.13455/) (2022)
- [Value Improved Actor Critic Algorithms](https://mlsanity.com/paper/2406.01423/) (2024)
- [Masked Generative Priors Improve World Models Sequence Modelling Capabilities](https://mlsanity.com/paper/2410.07836/) (2024)
- [Bootstrap Off-policy with World Model](https://mlsanity.com/paper/2511.00423/) (2025)
- [The Surprising Difficulty of Search in Model-Based Reinforcement Learning](https://mlsanity.com/paper/2601.21306/) (2026)
- [Twice Sequential Monte Carlo for Tree Search](https://mlsanity.com/paper/2511.14220/) (2025)
- [Debiased Model-based Representations for Sample-efficient Continuous Control](https://mlsanity.com/paper/2605.11711/) (2026)

## Built on by (most cited first, 2 of 2)

- [GEM-MPC: Balancing Exploration and Exploitation through Expert-Guided Planning](https://mlsanity.com/paper/2609.21735/) (2026)
- [Think Fast, Plan Selectively: Adaptive Deliberation for Efficient Data-Driven MPC](https://mlsanity.com/paper/2609.32591/) (2026)

## Abstract (arXiv)

We introduce EfficientTDMPC, a sample-efficient model-based reinforcement learning method for continuous control built on the TD-MPC family of algorithms. Central to this family is a planner that aims to find an action sequence that maximizes the estimated return. The return is estimated using a learned model and value networks, each of which can introduce error. EfficientTDMPC introduces three contributions that improve performance by aiming to reduce this error. First, we introduce a multi-horizon planning objective that evaluates the value at different rollout depths and averages them. Second, to our knowledge we are the first to train a value-equivalent dynamics ensemble. Our improved objective then averages over rollouts from multiple dynamics heads. Third, we add pessimistic reanalyze for tasks that can terminate early. Applying our contributions to a recent baseline (BMPC) yields EfficientTDMPC, which to our knowledge is the new state of the art in sample efficiency on HumanoidBench and the DeepMind Control Suite, reaching BMPC's final aggregated performance using 57% fewer environment steps.
