# When Vision Speaks for Sound

arXiv: https://arxiv.org/abs/2605.16403 · HTML: https://mlsanity.com/paper/2605.16403/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 62 of its 79 references that are in the map.
- First posted on arXiv 13 May 2026.

## Builds on (most cited first, 30 of 62)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Finetuned Language Models Are Zero-Shot Learners](https://mlsanity.com/paper/2109.01652/) (2021)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Shortcut Learning in Deep Neural Networks](https://mlsanity.com/paper/2004.07780/) (2020)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Evaluating Object Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2305.10355/) (2023)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [ImageBind: One Embedding Space To Bind Them All](https://mlsanity.com/paper/2305.05665/) (2023)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [A General Language Assistant as a Laboratory for Alignment](https://mlsanity.com/paper/2112.00861/) (2021)
- [OpenAI GPT-5 System Card](https://mlsanity.com/paper/2601.03267/) (2025)
- [VideoChat: Chat-Centric Video Understanding](https://mlsanity.com/paper/2305.06355/) (2023)
- [Eyes Wide Shut? Exploring the Visual Shortcomings of Multimodal LLMs](https://mlsanity.com/paper/2401.06209/) (2024)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [Object Hallucination in Image Captioning](https://mlsanity.com/paper/1809.02156/) (2018)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [When and why vision-language models behave like bags-of-words, and what to do about it?](https://mlsanity.com/paper/2210.01936/) (2022)
- [HallusionBench: An Advanced Diagnostic Suite for Entangled Language Hallucination and Visual Illusion in Large Vision-Language Models](https://mlsanity.com/paper/2310.14566/) (2023)

## Built on by (most cited first, 2 of 2)

- [Triaging Threats to Specialized Guardrails](https://mlsanity.com/paper/2605.30693/) (2026)
- [Seeing What Should Be Heard: Diagnosing and Repairing Cross-Modal Shortcuts in Omni-Modal LLMs](https://mlsanity.com/paper/2609.36798/) (2026)

## Abstract (arXiv)

Despite rapid progress in video-capable MLLMs, we find that their apparent audio understanding in videos is often vision-driven: models rely on visual cues to infer or hallucinate acoustic information, rather than verifying the audio stream. This issue appears across both state-of-the-art open-source omni models and leading closed-source models from providers such as Google and OpenAI. We characterize this failure mode as an audio-visual Clever Hans effect, in which models appear (falsely) audio-grounded, but actually exploit visual-acoustic correlations without verifying whether the audio and visual streams are truly aligned. To systematically study this behavior, we introduce Thud, an intervention-driven probing framework based on three counterfactual audio edits: Shift, which tests temporal synchronization; Mute, which tests sound existence; and Swap, which tests audio-visual consistency. Beyond diagnosis, we further study a two-stage alignment recipe: intervention-derived preference pairs teach audio verification, while event-level general video preferences regularize the model against over-specialization. Our best 10K-sample recipe improves average performance across the three intervention dimensions by 28 percentage points, while slightly improving performance on general video and audio-visual QA benchmarks.
