# OHP-RL: Online Human Preference as Guidance in Reinforcement Learning for Robot Manipulation

arXiv: https://arxiv.org/abs/2605.15971 · HTML: https://mlsanity.com/paper/2605.15971/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 21 of its 25 references that are in the map.
- First posted on arXiv 15 May 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 21 of 21)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [HG-DAgger: Interactive Imitation Learning with Human Experts](https://mlsanity.com/paper/1810.02890/) (2018)
- [Precise and Dexterous Robotic Manipulation via Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2410.21845/) (2024)
- [SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learning](https://mlsanity.com/paper/2401.16013/) (2024)
- [Human-in-the-loop: Provably Efficient Preference-based Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2205.11140/) (2022)
- [Data Efficient Reinforcement Learning for Legged Robots](https://mlsanity.com/paper/1907.03613/) (2019)
- [Interactive Imitation Learning in Robotics: A Survey](https://mlsanity.com/paper/2211.00600/) (2022)
- [Efficient Learning of Safe Driving Policy via Human-AI Copilot Optimization](https://mlsanity.com/paper/2202.10341/) (2022)
- [Lyapunov Design for Robust and Efficient Robotic Reinforcement Learning](https://mlsanity.com/paper/2208.06721/) (2022)
- [IntervenGen: Interventional Data Generation for Robust and Data-Efficient Robot Imitation Learning](https://mlsanity.com/paper/2405.01472/) (2024)
- [Learning from Active Human Involvement through Proxy Value Propagation](https://mlsanity.com/paper/2502.03369/) (2025)
- [A Human-Centered Safe Robot Reinforcement Learning Framework with Interactive Behaviors](https://mlsanity.com/paper/2302.13137/) (2023)
- [Robot-Gated Interactive Imitation Learning with Adaptive Intervention Mechanism](https://mlsanity.com/paper/2506.09176/) (2025)
- [Advances in Preference-based Reinforcement Learning: A Review](https://mlsanity.com/paper/2408.11943/) (2024)
- [Real-world Reinforcement Learning from Suboptimal Interventions](https://mlsanity.com/paper/2512.24288/) (2025)

## Built on by (most cited first, 3 of 3)

- [Res-HIL: Human-Guided Residual Reinforcement Learning for Sample-Efficient Dexterous Manipulation](https://mlsanity.com/paper/2609.30023/) (2026)
- [ReF-HIL: Shaping the Critic around Human Action Neighborhoods for Efficient Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2609.37131/) (2026)
- [UniIntervene++: An Adaptive Intervention Agent for Efficient Real-World Reinforcement Learning](https://mlsanity.com/paper/2610.03620/) (2026)

## Abstract (arXiv)

While reinforcement learning (RL) enables robots to acquire skills autonomously, its real-world deployment is severely limited by inefficient and unsafe exploration. Human-in-the-loop interventions offer a practical solution, yet existing methods typically exploit these interventions as auxiliary training signals, without fully capturing the richer information they provide about when and how autonomy should be guided. Human interventions often encode relative preferences over behavior under safety and task constraints, rather than prescribing exact actions to imitate. Motivated by this perspective, we propose Online Human Preference as Guidance in Reinforcement Learning (OHP-RL), a framework that leverages human interventions as preference information to guide policy learning. OHP-RL introduces a state-dependent preference gate that adaptively regulates when and to what extent human interventions should shape policy learning. This design enables the agent to benefit from intermittent and imperfect human feedback while preserving autonomous exploration and stable policy optimization. We evaluate OHP-RL on three challenging real-world contact-rich manipulation tasks on a Franka robot. Across all tasks, OHP-RL consistently achieves strong success rates, faster convergence, and substantially lower human intervention effort than prior approaches. Moreover, the learned policies exhibit more stable and human-aligned behavior throughout training.
