# Conversations in Space: Non-Linear LLM Interaction in Everyday Use

arXiv: https://arxiv.org/abs/2605.15848 · HTML: https://mlsanity.com/paper/2605.15848/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 41 references that are in the map.
- First posted on arXiv 15 May 2026.

## Builds on (most cited first, 10 of 10)

- [AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Prompts](https://mlsanity.com/paper/2110.01691/) (2021)
- [PromptChainer: Chaining Large Language Model Prompts through Visual Programming](https://mlsanity.com/paper/2203.06566/) (2022)
- [ChainForge: A Visual Toolkit for Prompt Engineering and LLM Hypothesis Testing](https://mlsanity.com/paper/2309.09128/) (2023)
- [The Metacognitive Demands and Opportunities of Generative AI](https://mlsanity.com/paper/2312.10893/) (2023)
- [A Design Space for Intelligent and Interactive Writing Assistants](https://mlsanity.com/paper/2403.14117/) (2024)
- [Creative Writing with an AI-Powered Writing Assistant: Perspectives from Professional Writers](https://mlsanity.com/paper/2211.05030/) (2022)
- [Graphologue: Exploring Large Language Model Responses with Interactive Diagrams](https://mlsanity.com/paper/2305.11473/) (2023)
- [Luminate: Structured Generation and Exploration of Design Space with Large Language Models for Human-AI Co-Creation](https://mlsanity.com/paper/2310.12953/) (2023)
- [VISAR: A Human-AI Argumentative Writing Assistant with Visual Programming and Rapid Draft Prototyping](https://mlsanity.com/paper/2304.07810/) (2023)
- [Facilitating Longitudinal Interaction Studies of AI Systems](https://mlsanity.com/paper/2508.10252/) (2025)

## Abstract (arXiv)

As LLM conversations grow, their histories capture alternative directions, decisions, and evolving lines of thought that can be difficult to navigate through chat alone. We investigate an interaction concept that represents the same conversation through two synchronized views: a familiar linear chat for ongoing dialogue and a spatial canvas for navigating its emerging structure. To investigate this interaction concept, we developed CanvasConvo, which allows conversations to branch into alternative paths that remain accessible across both views. In a five-day field deployment with 24 participants, we examined how people appropriated this parallel representation in self-directed knowledge work. Participants selectively moved between the two views rather than replacing chat with the canvas. Chat remained central to conversational interaction, while the canvas supported overview, revisitation, and exploration of alternatives. Adoption was uneven, revealing challenges around established chat habits, transitions between representations, and understanding branch context. Our findings inform the design of user interfaces for LLMs that combine linear and non-linear conversation representations.
