# DiLA: Disentangled Latent Action World Models

arXiv: https://arxiv.org/abs/2605.15725 · HTML: https://mlsanity.com/paper/2605.15725/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 48 of its 64 references that are in the map.
- First posted on arXiv 15 May 2026.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)

## Builds on (most cited first, 30 of 48)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [UMAP: Uniform Manifold Approximation and Projection for Dimension Reduction](https://mlsanity.com/paper/1802.03426/) (2018)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [A Generalist Agent](https://mlsanity.com/paper/2205.06175/) (2022)
- [Objaverse-XL: A Universe of 10M+ 3D Objects](https://mlsanity.com/paper/2307.05663/) (2023)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Implicit Behavioral Cloning](https://mlsanity.com/paper/2109.00137/) (2021)
- [UniVLA: Learning to Act Anywhere with Task-centric Latent Actions](https://mlsanity.com/paper/2505.06111/) (2025)
- [DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning](https://mlsanity.com/paper/2411.04983/) (2024)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation](https://mlsanity.com/paper/2301.07525/) (2023)
- [Latent Action Pretraining from Videos](https://mlsanity.com/paper/2410.11758/) (2024)
- [Motus: A Unified Latent Action World Model](https://mlsanity.com/paper/2512.13030/) (2025)
- [Deep Dynamics Models for Learning Dexterous Manipulation](https://mlsanity.com/paper/1909.11652/) (2019)
- [Rapid Exploration for Open-World Navigation with Latent Goal Models](https://mlsanity.com/paper/2104.05859/) (2021)
- [Learning to Act without Actions](https://mlsanity.com/paper/2312.10812/) (2023)
- [AdaWorld: Learning Adaptable World Models with Latent Actions](https://mlsanity.com/paper/2503.18938/) (2025)
- [Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models](https://mlsanity.com/paper/2502.14819/) (2025)

## Built on by (most cited first, 10 of 10)

- [From Pixels to States: Rethinking Interactive World Models as Game Engines](https://mlsanity.com/paper/2607.14076/) (2026)
- [Causally Debiased Latent Action Model for Embodied Action Conditioned World Models](https://mlsanity.com/paper/2607.09185/) (2026)
- [PhiZero: A World Model Built Around Physical Language](https://mlsanity.com/paper/2607.28624/) (2026)
- [From Generation to Simulation: How Far Are World Models from Being True Simulators?](https://mlsanity.com/paper/2608.23070/) (2026)
- [Reconstructing Is Not Acting: Action-Centric Latent Dynamics Modeling](https://mlsanity.com/paper/2609.15189/) (2026)
- [WLA3: World Latent Action Modeling for Semantics, Dynamics, and Kinematics](https://mlsanity.com/paper/2609.15870/) (2026)
- [Keeping JEPA World Models Plannable When Little of the Frame Moves](https://mlsanity.com/paper/2610.03137/) (2026)
- [Action-Consequence Alignment for Reliable Planning and Self-Improving in Latent World Models](https://mlsanity.com/paper/2610.04539/) (2026)
- [Across Viewpoints and Time: Trajectory-Generalizable Physical Attacks on World Models and Video Understanding Models](https://mlsanity.com/paper/2610.15343/) (2026)
- [OneLA: Learning Many Worlds from Latent Actions](https://mlsanity.com/paper/2610.20160/) (2026)

## Abstract (arXiv)

Latent Action Models (LAMs) enable the learning of world models from unlabeled video by inferring abstract actions between consecutive frames. However, LAMs face a fundamental trade-off between action abstraction and generation fidelity. Existing methods typically circumvent this issue by using two-stage training with pre-trained world models or by limiting predictions to optical flow. In this paper, we introduce DiLA, a novel Disentangled Latent Action world model that aims to resolve this trade-off via content-structure disentanglement. Our key insight is that disentanglement and latent action learning are co-evolving: the predictive bottleneck inherent in latent action learning serves as a driving force for disentanglement, compelling the model to distill spatial layouts into the structure pathway while offloading visual details to a separate content pathway for generation. This synergy yields a continuous, semantically structured latent action space without compromising generative quality. DiLA achieves superior results in video generation quality, action transfer, visual planning, and manifold interpretability. These findings establish DiLA as a unified framework that simultaneously achieves high-level action abstraction and high-fidelity generation, advancing the frontier of self-supervised world model learning.
