# DRS-GUI: Dynamic Region Search for Training-Free GUI Grounding

arXiv: https://arxiv.org/abs/2605.15542 · HTML: https://mlsanity.com/paper/2605.15542/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 41 of its 51 references that are in the map.
- First posted on arXiv 15 May 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 41)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyond](https://mlsanity.com/paper/2308.12966/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [V*: Guided Visual Search as a Core Mechanism in Multimodal LLMs](https://mlsanity.com/paper/2312.14135/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [One Embedder, Any Task: Instruction-Finetuned Text Embeddings](https://mlsanity.com/paper/2212.09741/) (2022)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Use](https://mlsanity.com/paper/2504.07981/) (2025)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigation](https://mlsanity.com/paper/2311.07562/) (2023)
- [Grounded Reinforcement Learning for Visual Reasoning](https://mlsanity.com/paper/2505.23678/) (2025)
- [Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning](https://mlsanity.com/paper/2505.12370/) (2025)
- [The Dawn of GUI Agent: A Preliminary Case Study with Claude 3.5 Computer Use](https://mlsanity.com/paper/2411.10323/) (2024)
- [CAT: Enhancing Multimodal Large Language Model to Answer Questions in Dynamic Audio-Visual Scenarios](https://mlsanity.com/paper/2403.04640/) (2024)
- [Visual Agents as Fast and Slow Thinkers](https://mlsanity.com/paper/2408.08862/) (2024)
- [DyFo: A Training-Free Dynamic Focus Visual Search for Enhancing LMMs in Fine-Grained Visual Understanding](https://mlsanity.com/paper/2504.14920/) (2025)

## Built on by (most cited first, 5 of 5)

- [Perceive Before Reasoning: A Pre-Reasoning Perception Framework for Efficient and Reliable Proactive Mobile Agents](https://mlsanity.com/paper/2606.03236/) (2026)
- [GUI-Lens: Coarse-to-Fine Cropping for GUI Grounding with General-Purpose VLMs](https://mlsanity.com/paper/2608.03270/) (2026)
- [Towards Omni-dimensional GUI Agent Navigation with Masked Trajectory Prediction](https://mlsanity.com/paper/2609.25769/) (2026)
- [Recurrent Latent Visual Search for GUI Grounding](https://mlsanity.com/paper/2610.05185/) (2026)
- [MHVF: Training-Free GUI Grounding via Verification-Guided Multi-Hypothesis Search](https://mlsanity.com/paper/2610.17792/) (2026)

## Abstract (arXiv)

GUI agents powered by Multimodal Large Language Models (MLLMs) have demonstrated impressive capability in understanding and executing user instructions. However, accurately grounding instruction-relevant elements from high-resolution screenshots cluttered with irrelevant UI components remains challenging for existing approaches. Inspired by how humans dynamically adjust their perceptual scope to locate task-related regions on complex screens, we propose DRS-GUI, a training-free dynamic region search framework for GUI grounding that can be seamlessly integrated into existing MLLMs. DRS-GUI introduces a lightweight UI Perceptor that performs three human-like perceptual actions (Focus, Shift, and Scatter) to progressively explore the interface and generate region proposals. To dynamically schedule these actions, we further design an Action Planner based on Monte Carlo Tree Search (MCTS). A region quality reward is employed to evaluate and select the highly instruction-relevant region, efficiently pruning redundant UI elements. Experiments demonstrate that DRS-GUI yields a 14% improvement on ScreenSpot-Pro for general and GUI-specific MLLMs (Qwen2.5-VL-7B and UGround-V1-7B), significantly enhancing grounding performance and generalization.
