# Quantitative Video World Model Evaluation for Geometric-Consistency

arXiv: https://arxiv.org/abs/2605.15185 · HTML: https://mlsanity.com/paper/2605.15185/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Video-generation world models and simulators, one of 11 directions in World models.
- Builds on 16 of its 25 references that are in the map.
- First posted on arXiv 14 May 2026.

## Placed in

- World models / [Video-generation world models and simulators](https://mlsanity.com/wm/video-generation-world-models-and-simulators/)

## Builds on (most cited first, 16 of 16)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [Sora: A Review on Background, Technology, Limitations, and Opportunities of Large Vision Models](https://mlsanity.com/paper/2402.17177/) (2024)
- [Florence-2: Advancing a Unified Representation for a Variety of Vision Tasks](https://mlsanity.com/paper/2311.06242/) (2023)
- [MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videos](https://mlsanity.com/paper/2412.04463/) (2024)
- [T2V-CompBench: A Comprehensive Benchmark for Compositional Text-to-video Generation](https://mlsanity.com/paper/2407.14505/) (2024)
- [Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generation](https://mlsanity.com/paper/2410.05363/) (2024)
- [WorldScore: A Unified Evaluation Benchmark for World Generation](https://mlsanity.com/paper/2504.00983/) (2025)
- [WorldModelBench: Judging Video Generation Models As World Models](https://mlsanity.com/paper/2502.20694/) (2025)
- [MEt3R: Measuring Multi-View Consistency in Generated Images](https://mlsanity.com/paper/2501.06336/) (2025)
- [Direct Motion Models for Assessing Generated Videos](https://mlsanity.com/paper/2505.00209/) (2025)

## Built on by (most cited first, 3 of 3)

- [WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity](https://mlsanity.com/paper/2608.02603/) (2026)
- [Beyond Visual Quality: Evaluating Physical Consistency under Ego-Motion with EgoGenEval](https://mlsanity.com/paper/2609.11172/) (2026)
- [OPIS: An Input-Grounded Benchmark for Multi-Object Memory in Video World Models](https://mlsanity.com/paper/2609.35052/) (2026)

## Abstract (arXiv)

Generative video models are increasingly studied as implicit world models, yet evaluating whether they produce physically plausible 3D structure and motion remains challenging. Most existing video evaluation pipelines rely heavily on human judgment or learned graders, which can be subjective and weakly diagnostic for geometric failures. We introduce PDI-Bench (Perspective Distortion Index), a quantitative framework for auditing geometric coherence in generated videos. Given a generated clip, we obtain object-centric observations via segmentation and point tracking (e.g., SAM 2, MegaSaM, and CoTracker3), lift them to 3D world-space coordinates via monocular reconstruction, and compute a set of projective-geometry residuals capturing three failure dimensions: scale-depth alignment, 3D motion consistency, and 3D structural rigidity. To support systematic evaluation, we build PDI-Dataset, covering diverse scenarios designed to stress these geometric constraints. Across state-of-the-art video generators, PDI reveals consistent geometry-specific failure modes that are not captured by common perceptual metrics, and provides a diagnostic signal for progress toward physically grounded video generation and physical world model. Our code and dataset can be found at https://pdi-bench.github.io/.
