# SceneFunRI: Reasoning the Invisible for Task-Driven Functional Object Localization

arXiv: https://arxiv.org/abs/2605.14704 · HTML: https://mlsanity.com/paper/2605.14704/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 10 of its 38 references that are in the map.
- First posted on arXiv 14 May 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 10 of 10)

- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [Gemini: A Family of Highly Capable Multimodal Models](https://mlsanity.com/paper/2312.11805/) (2023)
- [EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents](https://mlsanity.com/paper/2502.09560/) (2025)
- [OmniSpatial: Towards Comprehensive Spatial Reasoning Benchmark for Vision Language Models](https://mlsanity.com/paper/2506.03135/) (2025)
- [Scaling Spatial Intelligence with Multimodal Foundation Models](https://mlsanity.com/paper/2511.13719/) (2025)
- [LLMs Meet VLMs: Boost Open Vocabulary Object Detection with Fine-grained Descriptors](https://mlsanity.com/paper/2402.04630/) (2024)
- [RoboBrain 2.5: Depth in Sight, Time in Mind](https://mlsanity.com/paper/2601.14352/) (2026)
- [Mind the Gap: Benchmarking Spatial Reasoning in Vision-Language Models](https://mlsanity.com/paper/2503.19707/) (2025)
- [SpatiaLab: Can Vision-Language Models Perform Spatial Reasoning in the Wild?](https://mlsanity.com/paper/2602.03916/) (2026)
- [MultihopSpatial: Multi-hop Compositional Spatial Reasoning Benchmark for Vision-Language Model](https://mlsanity.com/paper/2603.18892/) (2026)

## Abstract (arXiv)

In real-world scenes, target objects may reside in regions that are not visible. While humans can often infer the locations of occluded objects from context and commonsense knowledge, this capability remains a major challenge for vision-language models (VLMs). To address this gap, we introduce SceneFunRI, a benchmark for Reasoning the Invisible. Based on the SceneFun3D dataset, SceneFunRI formulates the task as a 2D spatial reasoning problem via a semi-automatic pipeline and comprises 855 instances. It requires models to infer the locations of invisible functional objects from task instructions and commonsense reasoning. The strongest baseline model (Gemini 3 Flash) only achieves an CAcc@75 of 15.20, an mIoU of 0.74, and a Dist of 28.65. We group our prompting analysis into three categories: Strong Instruction Prompting, Reasoning-based Prompting, and Spatial Process of Elimination (SPoE). These findings indicate that invisible-region reasoning remains an unstable capability in current VLMs, motivating future work on models that more tightly integrate task intent, commonsense priors, spatial grounding, and uncertainty-aware search.
