# ROAD: Adaptive Data Mixing for Offline-to-Online Reinforcement Learning via Bi-Level Optimization

arXiv: https://arxiv.org/abs/2605.14497 · HTML: https://mlsanity.com/paper/2605.14497/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 33 of its 40 references that are in the map.
- First posted on arXiv 14 May 2026.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 33)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewards](https://mlsanity.com/paper/1707.08817/) (2017)
- [Reinforcement Learning in Healthcare: A Survey](https://mlsanity.com/paper/1908.08796/) (2019)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Reinforcement Learning for Combinatorial Optimization: A Survey](https://mlsanity.com/paper/2003.03600/) (2020)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Exploration in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2205.00824/) (2022)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [Reinforcement Learning with Action Chunking](https://mlsanity.com/paper/2507.07969/) (2025)
- [Policy Expansion for Bridging Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2302.00935/) (2023)
- [Efficient Online Reinforcement Learning Fine-Tuning Need Not Retain Offline Data](https://mlsanity.com/paper/2412.07762/) (2024)
- [MoDem: Accelerating Visual Model-Based Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/2212.05698/) (2022)
- [On the Sample Complexity of Actor-Critic Method for Reinforcement Learning with Function Approximation](https://mlsanity.com/paper/1910.08412/) (2019)
- [Leveraging Offline Data in Online Reinforcement Learning](https://mlsanity.com/paper/2211.04974/) (2022)
- [Adaptive Policy Learning for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2303.07693/) (2023)
- [Adaptive Behavior Cloning Regularization for Stable Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2210.13846/) (2022)
- [PROTO: Iterative Policy Regularized Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2305.15669/) (2023)
- [Functional Bilevel Optimization for Machine Learning](https://mlsanity.com/paper/2403.20233/) (2024)
- [Offline-to-Online Reinforcement Learning with Classifier-Free Diffusion Generation](https://mlsanity.com/paper/2508.06806/) (2025)
- [Combinatorial Multivariant Multi-Armed Bandits with Applications to Episodic Reinforcement Learning and Beyond](https://mlsanity.com/paper/2406.01386/) (2024)
- [Active Advantage-Aligned Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2502.07937/) (2025)
- [SimLauncher: Launching Sample-Efficient Real-world Robotic Reinforcement Learning via Simulation Pre-training](https://mlsanity.com/paper/2507.04452/) (2025)

## Abstract (arXiv)

Offline-to-online reinforcement learning harnesses the stability of offline pretraining and the flexibility of online fine-tuning. A key challenge lies in the non-stationary distribution shift between offline datasets and the evolving online policy. Common approaches often rely on static mixing ratios or heuristic-based replay strategies, which lack adaptability to different environments and varying training dynamics, resulting in suboptimal tradeoff between stability and asymptotic performance. In this work, we propose Reinforcement Learning with Optimized Adaptive Data-mixing (ROAD), a dynamic plug-and-play framework that automates the data replay process. We identify a fundamental objective misalignment in existing approaches. To tackle this, we formulate the data selection problem as a bi-level optimization process, interpreting the data mixing strategy as a meta-decision governing the policy performance (outer-level) during online fine-tuning, while the conventional Q-learning updates operate at the inner level. To make it tractable, we propose a practical algorithm using a multi-armed bandit mechanism. This is guided by a surrogate objective approximating the bi-level gradient, which simultaneously maintains offline priors and prevents value overestimation. Our empirical results demonstrate that this approach consistently outperforms existing data replay methods across various datasets, eliminating the need for manual, context-specific adjustments while achieving superior stability and asymptotic performance.
