# Trajectory-Level Data Augmentation for Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2605.13401 · HTML: https://mlsanity.com/paper/2605.13401/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 29 of its 39 references that are in the map.
- First posted on arXiv 13 May 2026.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 29 of 29)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research](https://mlsanity.com/paper/1802.09464/) (2018)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [Synthetic Experience Replay](https://mlsanity.com/paper/2303.06614/) (2023)
- [Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.13425/) (2022)
- [Counterfactual Data Augmentation using Locally Factored Dynamics](https://mlsanity.com/paper/2007.02863/) (2020)
- [When Should We Prefer Offline Reinforcement Learning Over Behavioral Cloning?](https://mlsanity.com/paper/2204.05618/) (2022)
- [S4RL: Surprisingly Simple Self-Supervision for Offline Reinforcement Learning](https://mlsanity.com/paper/2103.06326/) (2021)
- [d3rlpy: An Offline Deep Reinforcement Learning Library](https://mlsanity.com/paper/2111.03788/) (2021)
- [Markov Decision Processes with Continuous Side Information](https://mlsanity.com/paper/1711.05726/) (2017)
- [DiffStitch: Boosting Offline Reinforcement Learning with Diffusion-based Trajectory Stitching](https://mlsanity.com/paper/2402.02439/) (2024)
- [A Dataset Perspective on Offline Reinforcement Learning](https://mlsanity.com/paper/2111.04714/) (2021)
- [Closing the Gap between TD Learning and Supervised Learning -- A Generalisation Point of View](https://mlsanity.com/paper/2401.11237/) (2024)
- [Harnessing Mixed Offline Reinforcement Learning Datasets via Trajectory Weighting](https://mlsanity.com/paper/2306.13085/) (2023)
- [GTA: Generative Trajectory Augmentation with Guidance for Offline Reinforcement Learning](https://mlsanity.com/paper/2405.16907/) (2024)
- [Interferobot: aligning an optical interferometer by a reinforcement learning agent](https://mlsanity.com/paper/2006.02252/) (2020)
- [Guided Data Augmentation for Offline Reinforcement Learning and Imitation Learning](https://mlsanity.com/paper/2310.18247/) (2023)
- [Behavioral Exploration: Learning to Explore via In-Context Adaptation](https://mlsanity.com/paper/2507.09041/) (2025)
- [Active Alignments of Lens Systems with Reinforcement Learning](https://mlsanity.com/paper/2503.02075/) (2025)

## Abstract (arXiv)

We propose a data augmentation method for offline reinforcement learning, motivated by active positioning problems. Particularly, our approach enables the training of off-policy models from a limited number of suboptimal trajectories. We introduce a trajectory-based augmentation technique that exploits task structure and the geometric relationship between rewards, value functions, and mathematical properties of logging policies. During data collection, our augmentation supports suboptimal logging policies, leading to higher data quality and improved offline reinforcement learning performance. We provide theoretical justification for these strategies and validate them empirically across positioning tasks of varying dimensionality and under partial observability.
