# EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcing

arXiv: https://arxiv.org/abs/2605.13041 · HTML: https://mlsanity.com/paper/2605.13041/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 43 of its 48 references that are in the map.
- First posted on arXiv 13 May 2026.

## Builds on (most cited first, 30 of 43)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation](https://mlsanity.com/paper/2204.13662/) (2022)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)
- [MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model](https://mlsanity.com/paper/2404.19759/) (2024)
- [EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices](https://mlsanity.com/paper/2112.07642/) (2021)
- [HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos](https://mlsanity.com/paper/2411.19167/) (2024)
- [Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wild](https://mlsanity.com/paper/2406.09905/) (2024)
- [AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing](https://mlsanity.com/paper/2207.13784/) (2022)
- [Optimizing Diffusion Noise Can Serve As Universal Motion Priors](https://mlsanity.com/paper/2312.11994/) (2023)
- [Ego-Body Pose Estimation via Ego-Head Pose Estimation](https://mlsanity.com/paper/2212.04636/) (2022)
- [TLControl: Trajectory and Language Control for Human Motion Synthesis](https://mlsanity.com/paper/2311.17135/) (2023)
- [MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space](https://mlsanity.com/paper/2503.15451/) (2025)
- [DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control](https://mlsanity.com/paper/2410.05260/) (2024)
- [Estimating Body and Hand Motion in an Ego-sensed World](https://mlsanity.com/paper/2410.03665/) (2024)
- [Taming Diffusion Probabilistic Models for Character Control](https://mlsanity.com/paper/2404.15121/) (2024)
- [Streaming Diffusion Policy: Fast Policy Synthesis with Variable Noise Diffusion Models](https://mlsanity.com/paper/2406.04806/) (2024)
- [Interactive Character Control with Auto-Regressive Motion Diffusion Models](https://mlsanity.com/paper/2306.00416/) (2023)
- [AR-Diffusion: Asynchronous Video Generation with Auto-Regressive Diffusion](https://mlsanity.com/paper/2503.07418/) (2025)
- [TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis](https://mlsanity.com/paper/2307.15042/) (2023)
- [RoHM: Robust Human Motion Reconstruction via Diffusion](https://mlsanity.com/paper/2401.08570/) (2024)
- [SnapMoGen: Human Motion Generation from Expressive Texts](https://mlsanity.com/paper/2507.09122/) (2025)
- [Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling](https://mlsanity.com/paper/2308.08855/) (2023)

## Abstract (arXiv)

With recent advances in embodied agents and AR devices, egocentric observations are readily available as input for real-world interactive online applications. However, egocentric viewpoints can only sporadically observe hands, in addition to the estimated head trajectory. We propose EgoForce, an online framework for reconstructing long-term full-body motion from noisy egocentric input. While existing generative frameworks can robustly handle noisy and sparse measurements, they assume a fixed-length observation window is available and are thus not suitable for real-time applications. Faster inference often relies on autoregressive prediction, sacrificing robustness. In contrast, we adopt a diffusion-based method with a temporally asymmetric noise schedule inspired by Diffusion Forcing. Specifically, our approach models temporally evolving uncertainty and incrementally denoises states as new streaming observations arrive. Combined with a noise-robust imputation strategy, EgoForce progressively generates stable and coherent full-body motion under strict causal constraints. Experiments demonstrate that our online framework outperforms existing online and offline methods, enabling long-horizon, full-body motion reconstruction in challenging egocentric scenarios.
