# Executable Agentic Memory for GUI Agent

arXiv: https://arxiv.org/abs/2605.12294 · HTML: https://mlsanity.com/paper/2605.12294/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 34 of its 38 references that are in the map.
- First posted on arXiv 12 May 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 34)

- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [Reasoning with Language Model is Planning with World Model](https://mlsanity.com/paper/2305.14992/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [Language Agent Tree Search Unifies Reasoning Acting and Planning in Language Models](https://mlsanity.com/paper/2310.04406/) (2023)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [Group-in-Group Policy Optimization for LLM Agent Training](https://mlsanity.com/paper/2505.10978/) (2025)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Agent Workflow Memory](https://mlsanity.com/paper/2409.07429/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [ReST-MCTS*: LLM Self-Training via Process Reward Guided Tree Search](https://mlsanity.com/paper/2406.03816/) (2024)
- [rStar-Math: Small LLMs Can Master Math Reasoning with Self-Evolved Deep Thinking](https://mlsanity.com/paper/2501.04519/) (2025)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [Monte Carlo Tree Search Boosts Reasoning via Iterative Preference Learning](https://mlsanity.com/paper/2405.00451/) (2024)
- [Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration](https://mlsanity.com/paper/2406.01014/) (2024)
- [AutoDroid: LLM-powered Task Automation in Android](https://mlsanity.com/paper/2308.15272/) (2023)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [Mobile-Agent-E: Self-Evolving Mobile Assistant for Complex Tasks](https://mlsanity.com/paper/2501.11733/) (2025)
- [GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents](https://mlsanity.com/paper/2506.03143/) (2025)
- [Enabling Conversational Interaction with Mobile UI using Large Language Models](https://mlsanity.com/paper/2209.08655/) (2022)
- [AppAgentX: Evolving GUI Agents as Proficient Smartphone Users](https://mlsanity.com/paper/2503.02268/) (2025)
- [GUI-explorer: Autonomous Exploration and Mining of Transition-aware Knowledge for GUI Agent](https://mlsanity.com/paper/2505.16827/) (2025)
- [AutoDroid-V2: Boosting SLM-based GUI Agents via Code Generation](https://mlsanity.com/paper/2412.18116/) (2024)
- [Bridging RL Theory and Practice with the Effective Horizon](https://mlsanity.com/paper/2304.09853/) (2023)
- [MobileExperts: A Dynamic Tool-Enabled Agent Team in Mobile Devices](https://mlsanity.com/paper/2407.03913/) (2024)
- [MGA: Memory-Driven GUI Agent for Observation-Centric Interaction](https://mlsanity.com/paper/2510.24168/) (2025)
- [EchoTrail-GUI: Building Actionable Memory for GUI Agents via Critic-Guided Self-Exploration](https://mlsanity.com/paper/2512.19396/) (2025)

## Built on by (most cited first, 5 of 5)

- [FocusMem: Factorizing Content, Readout, and Trust in Latent GUI Memory](https://mlsanity.com/paper/2608.04530/) (2026)
- [EchoPath: Execution-Level Replayable Memory for GUI Agents](https://mlsanity.com/paper/2609.16635/) (2026)
- [Relevance Does Not Imply Applicability: Experience Activation for Personal GUI Agents](https://mlsanity.com/paper/2609.33304/) (2026)
- [DeltaReplay: Task-Relative Memory Reuse for Mobile GUI Agents](https://mlsanity.com/paper/2610.11707/) (2026)
- [Learning How to Remember: Memory Modality Selection for GUI Agents](https://mlsanity.com/paper/2610.17928/) (2026)

## Abstract (arXiv)

Modern GUI agents typically rely on a model-centric and step-wise interaction paradigm, where LLMs must re-interpret the UI and re-decide actions at every screen, which is fragile in long-horizon tasks. In this paper, we propose Executable Agentic Memory (EAM), a structured Knowledge Graph (KG) that shifts GUI planning from free-form generation to a robust retrieval-and-execution process. Our approach includes a sample-efficient memory construction pipeline using state-aware DFS and action-group mining to compress multi-step routines. To ensure efficient planning, we introduce a value-guided graph search where a lightweight Q-function model steers Monte Carlo Tree Search (MCTS) over the KG. We theoretically establish bias-consistency for the Q-model and derive sample complexity bounds for path recovery. Empirically, EAM outperforms state-of-the-art baselines like UI-TARS-7B by up to 19.6% on AndroidWorld, while reducing token costs 6× relative to GPT-4o. With a 2.8s average latency, EAM enables reliable, quick, and long-horizon GUI automation.
