# Adaptive TD-Lambda for Cooperative Multi-agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2605.11880 · HTML: https://mlsanity.com/paper/2605.11880/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 40 references that are in the map.
- First posted on arXiv 12 May 2026.

## Builds on (most cited first, 29 of 29)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [PettingZoo: Gym for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2009.14471/) (2020)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [SMACv2: An Improved Benchmark for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2212.07489/) (2022)
- [An Emphatic Approach to the Problem of Off-policy Temporal-Difference Learning](https://mlsanity.com/paper/1503.04269/) (2015)
- [Off-Policy Multi-Agent Decomposed Policy Gradients](https://mlsanity.com/paper/2007.12322/) (2020)
- [Bias Correction of Learned Generative Models using Likelihood-Free Importance Weighting](https://mlsanity.com/paper/1906.09531/) (2019)
- [Rethinking the Implementation Tricks and Monotonicity Constraint in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.03479/) (2021)
- [Q(λ) with Off-Policy Corrections](https://mlsanity.com/paper/1602.04951/) (2016)
- [Experience Replay with Likelihood-free Importance Weights](https://mlsanity.com/paper/2006.13169/) (2020)
- [Multi-Agent Determinantal Q-Learning](https://mlsanity.com/paper/2006.01482/) (2020)
- [More Centralized Training, Still Decentralized Execution: Multi-Agent Conditional Policy Factorization](https://mlsanity.com/paper/2209.12681/) (2022)
- [SMIX(λ): Enhancing Centralized Value Functions for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1911.04094/) (2019)
- [Off-policy Learning with Eligibility Traces: A Survey](https://mlsanity.com/paper/1304.3999/) (2013)
- [Emphatic Algorithms for Deep Reinforcement Learning](https://mlsanity.com/paper/2106.11779/) (2021)
- [Predictive-State Decoders: Encoding the Future into Recurrent Networks](https://mlsanity.com/paper/1709.08520/) (2017)
- [AWD3: Dynamic Reduction of the Estimation Bias](https://mlsanity.com/paper/2111.06780/) (2021)
- [MARPO: A Reflective Policy Optimization for Multi Agent Reinforcement Learning](https://mlsanity.com/paper/2512.22832/) (2025)

## Abstract (arXiv)

TD(λ) in value-based MARL algorithms or the Temporal Difference critic learning in Actor-Critic-based (AC-based) algorithms synergistically integrate elements from Monte-Carlo simulation and Q function bootstrapping via dynamic programming, which effectively addresses the inherent bias-variance trade-off in value estimation. Based on that, some recent works link the adaptive λ value to the policy distribution in the single-agent reinforcement learning area. However, because of the large joint action space from multiple number of agents, and the limited transition data in Multi-agent Reinforcement Learning, the policy distribution is infeasible to be calculated statistically. To solve the policy distribution calculation problem in MARL settings, we employ a parametric likelihood-free density ratio estimator with two replay buffers instead of calculating statistically. The two replay buffers of different sizes store the historical trajectories that represent the data distribution of the past and current policies correspondingly. Based on the estimator, we assign Adaptive TD(λ), ATD(λ), values to state-action pairs based on their likelihood under the stationary distribution of the current policy. We apply the proposed method on two competitive baseline methods, QMIX for value-based algorithms, and MAPPO for AC-based algorithms, over SMAC benchmarks and Gfootball academy scenarios, and demonstrate consistently competitive or superior performance compared to other baseline approaches with static λ values.
