# Robust Multi-Agent Path Finding under Observation Attacks: A Principled Adversarial-Plus-Smoothing Training Recipe

arXiv: https://arxiv.org/abs/2605.11469 · HTML: https://mlsanity.com/paper/2605.11469/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 19 references that are in the map.
- First posted on arXiv 12 May 2026.

## Builds on (most cited first, 13 of 13)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Theoretically Principled Trade-off between Robustness and Accuracy](https://mlsanity.com/paper/1901.08573/) (2019)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [Robust Deep Reinforcement Learning against Adversarial Perturbations on State Observations](https://mlsanity.com/paper/2003.08938/) (2020)
- [Adversarial Policies: Attacking Deep Reinforcement Learning](https://mlsanity.com/paper/1905.10615/) (2019)
- [Multi-Agent Pathfinding: Definitions, Variants, and Benchmarks](https://mlsanity.com/paper/1906.08291/) (2019)
- [Action Robust Reinforcement Learning and Applications in Continuous Control](https://mlsanity.com/paper/1901.09184/) (2019)
- [MACER: Attack-free and Scalable Robust Training via Maximizing Certified Radius](https://mlsanity.com/paper/2001.02378/) (2020)
- [PRIMAL: Pathfinding via Reinforcement and Imitation Multi-Agent Learning](https://mlsanity.com/paper/1809.03531/) (2018)
- [Learn to Follow: Decentralized Lifelong Multi-agent Pathfinding via Planning and Learning](https://mlsanity.com/paper/2310.01207/) (2023)

## Abstract (arXiv)

Decentralized multi-agent path finding (MAPF) routes a team of agents on a shared grid, each acting from its own local view. The standard solution trains one shared neural policy with Proximal Policy Optimization (PPO), a popular on-policy reinforcement learning algorithm. Such a policy works well on clean observations, but a small input perturbation on one agent often changes its action, which then blocks a neighbour, and the team jams. In this paper we present two training recipes that keep the same network and the same deployment loop, yet make the policy hold up under perturbed observations. The first recipe, Adv-PPO, trains the shared policy against worst-case perturbations of its own input and selects the checkpoint by performance under adversarial perturbation. The second recipe, Adv-PPO+MACER, fine-tunes that checkpoint with a small on-policy smoothness term whose gradient follows the certified radius of randomized smoothing. On POGEMA with 8x8 maps and four agents, the unprotected PPO policy reaches 95.8% clean success but only 2.5% under the strongest attack. Adv-PPO recovers worst-case success to 59.2% at one percentage point of clean cost. Adv-PPO+MACER recovers it to 77.5% +/- 6.0% across three independent seeds at less than one percentage point of clean cost. We support these numbers with per-attack curves, a certified action-stability sanity check (which measures the smoothed-policy wrapper, not the deployed argmax policy), and side-by-side rollout storyboards that show the failure mode and the fix inside one environment instance.
