# CrackMeBench: Binary Reverse Engineering for Agents

arXiv: https://arxiv.org/abs/2605.10597 · HTML: https://mlsanity.com/paper/2605.10597/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use.
- Builds on 22 of its 41 references that are in the map.
- First posted on arXiv 11 May 2026.

## Placed in

- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)

## Builds on (most cited first, 22 of 22)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [LiveCodeBench: Holistic and Contamination Free Evaluation of Large Language Models for Code](https://mlsanity.com/paper/2403.07974/) (2024)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [Competition-Level Code Generation with AlphaCode](https://mlsanity.com/paper/2203.07814/) (2022)
- [Measuring Coding Challenge Competence With APPS](https://mlsanity.com/paper/2105.09938/) (2021)
- [DS-1000: A Natural and Reliable Benchmark for Data Science Code Generation](https://mlsanity.com/paper/2211.11501/) (2022)
- [InterCode: Standardizing and Benchmarking Interactive Coding with Execution Feedback](https://mlsanity.com/paper/2306.14898/) (2023)
- [Cybench: A Framework for Evaluating Cybersecurity Capabilities and Risks of Language Models](https://mlsanity.com/paper/2408.08926/) (2024)
- [NYU CTF Bench: A Scalable Open-Source Benchmark Dataset for Evaluating LLMs in Offensive Security](https://mlsanity.com/paper/2406.05590/) (2024)
- [CyberGym: Evaluating AI Agents' Real-World Cybersecurity Capabilities at Scale](https://mlsanity.com/paper/2506.02548/) (2025)
- [SEC-bench: Automated Benchmarking of LLM Agents on Real-World Software Security Tasks](https://mlsanity.com/paper/2506.11791/) (2025)
- [D-CIPHER: Dynamic Collaborative Intelligent Multi-Agent System with Planner and Heterogeneous Executors for Offensive Security](https://mlsanity.com/paper/2502.10931/) (2025)
- [Multi-Agent Penetration Testing AI for the Web](https://mlsanity.com/paper/2508.20816/) (2025)
- [Catastrophic Cyber Capabilities Benchmark (3CB): Robustly Evaluating LLM Agent Cyber Offense Capabilities](https://mlsanity.com/paper/2410.09114/) (2024)
- [Decompile-Bench: Million-Scale Binary-Source Function Pairs for Real-World Binary Decompilation](https://mlsanity.com/paper/2505.12668/) (2025)
- [DecompileBench: A Comprehensive Benchmark for Evaluating Decompilers in Real-World Scenarios](https://mlsanity.com/paper/2505.11340/) (2025)
- [Towards Optimal Agentic Architectures for Offensive Security Tasks](https://mlsanity.com/paper/2604.18718/) (2026)
- [CTFExplorer: Evaluating LLM Offensive Agents Through Multi-Target Web CTF Benchmarking](https://mlsanity.com/paper/2602.08023/) (2026)

## Built on by (most cited first, 2 of 2)

- [CheckerBench: Can Long-Horizon Agents Synthesize Static-Analysis Checkers?](https://mlsanity.com/paper/2610.07557/) (2026)
- [The Next Challenge for Agentic Cybersecurity: A Realistic, Contamination-Free Reverse Engineering Benchmark](https://mlsanity.com/paper/2608.11469/) (2026)

## Abstract (arXiv)

Benchmarks for coding agents increasingly measure source-level software repair, and cybersecurity benchmarks increasingly measure broad capture-the-flag performance. Classical binary reverse engineering remains less precisely specified: given only an executable, can an agent recover validation logic and produce an input, serial, artifact, or key generator accepted by the program? We introduce CrackMeBench, a benchmark for evaluating language-model agents on educational CrackMe-style reverse-engineering tasks. CrackMeBench focuses on deterministic binary validation problems with executable oracles, symbol-poor binaries, explicit local tool access, and externally scored submissions rather than free-form explanations. The v0 benchmark combines eight public calibration CrackMes with twelve generated main-score tasks built from seeded C, Rust, and Go templates, and agents run through an equal shell interface in a no-network Linux Docker sandbox with standard reverse-engineering tools. In a three-model evaluation with a five-minute budget and three scored submissions per task, pass@3 on the generated split is 11/12 tasks (92%) for GPT-5.5, 7/12 (58%) for Claude Opus 4.7, and 5/12 (42%) for Kimi K2. The harder generated half separates the models more sharply, with pass@3 of 5/6, 2/6, and 1/6, respectively; on the eight-task public calibration split, pass@3 is 3/8, 2/8, and 1/8. CrackMeBench records pass@1 and pass@3, scored submissions, wall-clock time, command traces, tool categories, provider-reported token usage, estimated cost, and qualitative failure labels, providing a reproducible testbed for measuring progress from source-code reasoning toward autonomous binary analysis while restricting scope to educational, purpose-built programs.
