# DARE: Difficulty-Adaptive Reinforcement Learning with Co-Evolved Difficulty Estimation

arXiv: https://arxiv.org/abs/2605.09188 · HTML: https://mlsanity.com/paper/2605.09188/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 54 of its 63 references that are in the map.
- First posted on arXiv 9 May 2026.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)

## Builds on (most cited first, 30 of 54)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Measuring Mathematical Problem Solving With the MATH Dataset](https://mlsanity.com/paper/2103.03874/) (2021)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [GPQA: A Graduate-Level Google-Proof Q&A Benchmark](https://mlsanity.com/paper/2311.12022/) (2023)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [LiveCodeBench: Holistic and Contamination Free Evaluation of Large Language Models for Code](https://mlsanity.com/paper/2403.07974/) (2024)
- [Solving Quantitative Reasoning Problems with Language Models](https://mlsanity.com/paper/2206.14858/) (2022)
- [Is Your Code Generated by ChatGPT Really Correct? Rigorous Evaluation of Large Language Models for Code Generation](https://mlsanity.com/paper/2305.01210/) (2023)
- [Qwen2.5-Coder Technical Report](https://mlsanity.com/paper/2409.12186/) (2024)
- [OlympiadBench: A Challenging Benchmark for Promoting AGI with Olympiad-Level Bilingual Multimodal Scientific Problems](https://mlsanity.com/paper/2402.14008/) (2024)
- [Qwen2.5-Math Technical Report: Toward Mathematical Expert Model via Self-Improvement](https://mlsanity.com/paper/2409.12122/) (2024)
- [Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?](https://mlsanity.com/paper/2504.13837/) (2025)
- [Measuring Coding Challenge Competence With APPS](https://mlsanity.com/paper/2105.09938/) (2021)
- [LIMO: Less is More for Reasoning](https://mlsanity.com/paper/2502.03387/) (2025)
- [Open-Reasoner-Zero: An Open Source Approach to Scaling Up Reinforcement Learning on the Base Model](https://mlsanity.com/paper/2503.24290/) (2025)
- [DeepMath-103K: A Large-Scale, Challenging, Decontaminated, and Verifiable Mathematical Dataset for Advancing Reasoning](https://mlsanity.com/paper/2504.11456/) (2025)
- [Light-R1: Curriculum SFT, DPO and RL for Long COT from Scratch and Beyond](https://mlsanity.com/paper/2503.10460/) (2025)
- [TACO: Topics in Algorithmic COde generation dataset](https://mlsanity.com/paper/2312.14852/) (2023)
- [LIMR: Less is More for RL Scaling](https://mlsanity.com/paper/2502.11886/) (2025)
- [Act Only When It Pays: Efficient Reinforcement Learning for LLM Reasoning via Selective Rollouts](https://mlsanity.com/paper/2506.02177/) (2025)
- [Self-Evolving Curriculum for LLM Reasoning](https://mlsanity.com/paper/2505.14970/) (2025)
- [Online Difficulty Filtering for Reasoning Oriented Reinforcement Learning](https://mlsanity.com/paper/2504.03380/) (2025)
- [Efficient Reinforcement Finetuning via Adaptive Curriculum Learning](https://mlsanity.com/paper/2504.05520/) (2025)
- [Curriculum Reinforcement Learning from Easy to Hard Tasks Improves LLM Reasoning](https://mlsanity.com/paper/2506.06632/) (2025)
- [Boosting the Generalization and Reasoning of Vision Language Models with Curriculum Reinforcement Learning](https://mlsanity.com/paper/2503.07065/) (2025)
- [Improving Data Efficiency for LLM Reinforcement Fine-tuning Through Difficulty-targeted Online Data Selection and Rollout Replay](https://mlsanity.com/paper/2506.05316/) (2025)

## Built on by (most cited first, 2 of 2)

- [Agent Skill Evaluation and Evolution: Frameworks and Benchmarks](https://mlsanity.com/paper/2606.11435/) (2026)
- [Act More, Decide Less: Skill-Guided Adaptive Action Chunking for Long-Horizon LLM Agents](https://mlsanity.com/paper/2609.02042/) (2026)

## Abstract (arXiv)

Reinforcement learning improves the reasoning ability of large language models but remains costly and sample-inefficient, as many rollouts provide weak learning signals. Difficulty-aware data selection methods attempt to address this by prioritizing moderately difficult prompts, yet our analysis reveals three limitations: difficulty estimates become inaccurate under policy drift, data selection alone yields limited final-performance gains, and inference efficiency remains largely unchanged. These findings suggest that efficient and effective RL requires more than filtering by difficulty: the policy should learn to solve hard tasks while producing concise responses for easy ones. To this end, we propose **Dare**, a unified framework that co-evolves difficulty estimation with the policy via self-normalized importance sampling, maintains diverse difficulty coverage through a symmetric Beta sampling distribution, and applies tailored training strategies across difficulty tiers with adaptive compute allocation. Extensive experiments across multiple models and domains demonstrate that **Dare** consistently outperforms existing methods in training efficiency, final effectiveness, and inference efficiency, producing more concise responses on easy tasks while improving correctness on hard ones. Code is available at https://github.com/EtaYang10th/DARE.
