# BoostAPR: Boosting Automated Program Repair via Execution-Grounded Reinforcement Learning with Dual Reward Models

arXiv: https://arxiv.org/abs/2605.09134 · HTML: https://mlsanity.com/paper/2605.09134/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Process reward models for reasoning, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 35 of its 44 references that are in the map.
- First posted on arXiv 9 May 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Process reward models for reasoning](https://mlsanity.com/alignment/process-reward-models-for-reasoning/)

## Builds on (most cited first, 30 of 35)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [Qwen2.5-Coder Technical Report](https://mlsanity.com/paper/2409.12186/) (2024)
- [Measuring Coding Challenge Competence With APPS](https://mlsanity.com/paper/2105.09938/) (2021)
- [Agentless: Demystifying LLM-based Software Engineering Agents](https://mlsanity.com/paper/2407.01489/) (2024)
- [CodeRL: Mastering Code Generation through Pretrained Models and Deep Reinforcement Learning](https://mlsanity.com/paper/2207.01780/) (2022)
- [Training Software Engineering Agents and Verifiers with SWE-Gym](https://mlsanity.com/paper/2412.21139/) (2024)
- [AutoCodeRover: Autonomous Program Improvement](https://mlsanity.com/paper/2404.05427/) (2024)
- [SWE-RL: Advancing LLM Reasoning via Reinforcement Learning on Open Software Evolution](https://mlsanity.com/paper/2502.18449/) (2025)
- [RLEF: Grounding Code LLMs in Execution Feedback with Reinforcement Learning](https://mlsanity.com/paper/2410.02089/) (2024)
- [Practical Program Repair in the Era of Large Pre-trained Language Models](https://mlsanity.com/paper/2210.14179/) (2022)
- [Keep the Conversation Going: Fixing 162 out of 337 bugs for 0.42 each using ChatGPT](https://mlsanity.com/paper/2304.00385/) (2023)
- [An Analysis of the Automatic Bug Fixing Performance of ChatGPT](https://mlsanity.com/paper/2301.08653/) (2023)
- [SWE-Fixer: Training Open-Source LLMs for Effective and Efficient GitHub Issue Resolution](https://mlsanity.com/paper/2501.05040/) (2025)
- [Impact of Code Language Models on Automated Program Repair](https://mlsanity.com/paper/2302.05020/) (2023)
- [MemoryArena: Benchmarking Agent Memory in Interdependent Multi-Session Agentic Tasks](https://mlsanity.com/paper/2602.16313/) (2026)
- [Dense Reward for Free in Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2402.00782/) (2024)
- [Lingma SWE-GPT: An Open Development-Process-Centric Language Model for Automated Software Improvement](https://mlsanity.com/paper/2411.00622/) (2024)
- [RepairLLaMA: Efficient Representations and Fine-Tuned Adapters for Program Repair](https://mlsanity.com/paper/2312.15698/) (2023)
- [TLCR: Token-Level Continuous Reward for Fine-grained Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2407.16574/) (2024)
- [KNOD: Domain Knowledge Distilled Tree Decoder for Automated Program Repair](https://mlsanity.com/paper/2302.01857/) (2023)
- [MORepair: Teaching LLMs to Repair Code via Multi-Objective Fine-tuning](https://mlsanity.com/paper/2404.12636/) (2024)
- [Render-in-the-Loop: Vector Graphics Generation via Visual Self-Feedback](https://mlsanity.com/paper/2604.20730/) (2026)

## Built on by (most cited first, 1 of 1)

- [Scope3Trace: Evidence-Based Identification and Extraction of Scope 3 GHG Emissions from Sustainability Reports](https://mlsanity.com/paper/2607.17122/) (2026)

## Abstract (arXiv)

Reinforcement learning for program repair is hindered by sparse execution feedback and coarse sequence-level rewards that obscure which edits actually fix bugs. We present BoostAPR, a three-stage framework addressing these challenges: (1) supervised fine-tuning on execution-verified demonstrations with reasoning traces, (2) training dual reward models--a sequence-level assessor and a line-level credit allocator--from execution outcomes, and (3) PPO optimization where the line-level model redistributes rewards to critical edit regions. This line-level credit assignment operates at an intermediate granularity naturally suited to code changes. Trained on SWE-Gym and evaluated on four benchmarks, BoostAPR achieves 40.7% on SWE-bench Verified (+22.9pp over base model), 24.8% on Defects4J (Python-to-Java transfer), 84.5% on HumanEval-Java, and 95.0% on QuixBugs, achieving competitive results among open-source models with strong cross-language generalization.
