# AudioFace: Language-Assisted Speech-Driven Facial Animation with Multimodal Language Models

arXiv: https://arxiv.org/abs/2605.07478 · HTML: https://mlsanity.com/paper/2605.07478/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 30 of its 41 references that are in the map.
- First posted on arXiv 8 May 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Builds on (most cited first, 30 of 30)

- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Qwen3-Omni Technical Report](https://mlsanity.com/paper/2509.17765/) (2025)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Capture, Learning, and Synthesis of 3D Speaking Styles](https://mlsanity.com/paper/1905.03079/) (2019)
- [FaceFormer: Speech-Driven 3D Facial Animation with Transformers](https://mlsanity.com/paper/2112.05329/) (2021)
- [EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions](https://mlsanity.com/paper/2407.08136/) (2024)
- [MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglement](https://mlsanity.com/paper/2104.08223/) (2021)
- [VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time](https://mlsanity.com/paper/2404.10667/) (2024)
- [CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior](https://mlsanity.com/paper/2301.02379/) (2023)
- [Audio-Driven Emotional Video Portraits](https://mlsanity.com/paper/2104.07452/) (2021)
- [BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesis](https://mlsanity.com/paper/2203.05297/) (2022)
- [EmoTalk: Speech-Driven Emotional Disentanglement for 3D Face Animation](https://mlsanity.com/paper/2303.11089/) (2023)
- [Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion Dependency](https://mlsanity.com/paper/2409.02634/) (2024)
- [Emotional Speech-Driven Animation with Content-Emotion Disentanglement](https://mlsanity.com/paper/2306.08990/) (2023)
- [FunASR: A Fundamental End-to-End Speech Recognition Toolkit](https://mlsanity.com/paper/2305.11013/) (2023)
- [Efficient Emotional Adaptation for Audio-Driven Talking-Head Generation](https://mlsanity.com/paper/2309.04946/) (2023)
- [FaceDiffuser: Speech-Driven 3D Facial Animation Synthesis Using Diffusion](https://mlsanity.com/paper/2309.11306/) (2023)
- [LAM: Large Avatar Model for One-shot Animatable Gaussian Head](https://mlsanity.com/paper/2502.17796/) (2025)
- [Segment Any Text: A Universal Approach for Robust, Efficient and Adaptable Sentence Segmentation](https://mlsanity.com/paper/2406.16678/) (2024)
- [UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Model](https://mlsanity.com/paper/2408.00762/) (2024)
- [Teller: Real-Time Streaming Audio-Driven Portrait Animation with Autoregressive Motion Generation](https://mlsanity.com/paper/2503.18429/) (2025)
- [Joint Audio-Text Model for Expressive Speech-Driven 3D Facial Animation](https://mlsanity.com/paper/2112.02214/) (2021)
- [KMTalk: Speech-Driven 3D Facial Animation with Key Motion Embedding](https://mlsanity.com/paper/2409.01113/) (2024)
- [Learning Audio-Driven Viseme Dynamics for 3D Face Animation](https://mlsanity.com/paper/2301.06059/) (2023)
- [PaddleSpeech: An Easy-to-Use All-in-One Speech Toolkit](https://mlsanity.com/paper/2205.12007/) (2022)
- [SAiD: Speech-driven Blendshape Facial Animation with Diffusion](https://mlsanity.com/paper/2401.08655/) (2023)
- [Audio2Face-3D: Audio-driven Realistic Facial Animation For Digital Avatars](https://mlsanity.com/paper/2508.16401/) (2025)
- [SentiAvatar: Towards Expressive and Interactive Digital Humans](https://mlsanity.com/paper/2604.02908/) (2026)
- [SemanticFace: Semantic Facial Action Estimation via Semantic Distillation in Interpretable Space](https://mlsanity.com/paper/2603.14827/) (2026)

## Abstract (arXiv)

Speech-driven facial animation requires accurate correspondence between acoustic signals and facial motion, especially for articulation-related mouth movements. However, directly mapping speech audio to facial coefficients often overlooks the linguistic and phonetic structure underlying speech production. In this paper, we propose AudioFace, a language-assisted framework for speech-driven blendshape generation that treats mouth-related facial coefficient prediction as a structured generation problem guided by linguistic and articulatory information. Instead of relying solely on acoustic features, our method leverages the prior knowledge of multimodal large language models and introduces transcript- and phoneme-level cues to bridge speech signals with interpretable facial actions. Extensive experiments show that AudioFace achieves superior performance across multiple evaluation metrics, validating the effectiveness of language-assisted and multimodal-prior-guided speech-driven facial animation.
