# SOM: Structured Opponent Modeling for LLM-based Agents via Structural Causal Model

arXiv: https://arxiv.org/abs/2605.07301 · HTML: https://mlsanity.com/paper/2605.07301/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 14 of its 36 references that are in the map.
- First posted on arXiv 8 May 2026.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 14 of 14)

- [Lost in the Middle: How Language Models Use Long Contexts](https://mlsanity.com/paper/2307.03172/) (2023)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [Head-to-Tail: How Knowledgeable are Large Language Models (LLMs)? A.K.A. Will LLMs Replace Knowledge Graphs?](https://mlsanity.com/paper/2308.10168/) (2023)
- [EconAgent: Large Language Model-Empowered Agents for Simulating Macroeconomic Activities](https://mlsanity.com/paper/2310.10436/) (2023)
- [Language Agents with Reinforcement Learning for Strategic Play in the Werewolf Game](https://mlsanity.com/paper/2310.18940/) (2023)
- [How Well Can LLMs Negotiate? NegotiationArena Platform and Analysis](https://mlsanity.com/paper/2402.05863/) (2024)
- [Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4](https://mlsanity.com/paper/2309.17277/) (2023)
- [Agent Modelling under Partial Observability for Deep Reinforcement Learning](https://mlsanity.com/paper/2006.09447/) (2020)
- [MAgIC: Investigation of Large Language Model Powered Multi-Agent in Cognition, Adaptability, Rationality and Collaboration](https://mlsanity.com/paper/2311.08562/) (2023)
- [Enhance Reasoning for Large Language Models in the Game Werewolf](https://mlsanity.com/paper/2402.02330/) (2024)
- [Richelieu: Self-Evolving LLM-Based Agents for AI Diplomacy](https://mlsanity.com/paper/2407.06813/) (2024)
- [LLM Harmony: Multi-Agent Communication for Problem Solving](https://mlsanity.com/paper/2401.01312/) (2024)
- [K-Level Reasoning: Establishing Higher Order Beliefs in Large Language Models for Strategic Reasoning](https://mlsanity.com/paper/2402.01521/) (2024)
- [Logic-of-Thought: Empowering Large Language Models with Logic Programs for Solving Puzzles in Natural Language](https://mlsanity.com/paper/2505.16114/) (2025)

## Abstract (arXiv)

Accurately predicting opponents' behavior from interactions is a fundamental capability for large language model (LLM)-based agents in multi-agent and game-theoretic environments. Existing approaches often entangle opponent modeling with prediction, relying on implicit contextual reasoning and limiting adaptability in dynamic interactions. To this end, we propose Structured Opponent Modeling (SOM), a two-stage opponent modeling framework that distinctly separates opponent model construction and opponent prediction. At the construction stage, SOM employs a Structural Causal Model (SCM), a graph-based formalism for representing dependencies among variables, to capture directed links between opponents' observations and actions, yielding an explicit and structured opponent representation. At the prediction stage, the LLM performs structured reasoning along clear pathways derived from the SCM, improving both prediction accuracy and stability. Extensive experiments on diverse multi-agent benchmarks demonstrate that SOM consistently outperforms state-of-the-art LLM-based reasoning baselines, enabling more accurate and adaptable strategic decision-making in complex and dynamic multi-agent interactions.
