# EgoPro-Bench: Benchmarking Personalized Proactive Interaction in Egocentric Video Streams

arXiv: https://arxiv.org/abs/2605.07299 · HTML: https://mlsanity.com/paper/2605.07299/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 29 of its 34 references that are in the map.
- First posted on arXiv 8 May 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 29 of 29)

- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [Scaling Synthetic Data Creation with 1,000,000,000 Personas](https://mlsanity.com/paper/2406.20094/) (2024)
- [LVBench: An Extreme Long Video Understanding Benchmark](https://mlsanity.com/paper/2406.08035/) (2024)
- [MLVU: Benchmarking Multi-task Long Video Understanding](https://mlsanity.com/paper/2406.04264/) (2024)
- [Video-MMMU: Evaluating Knowledge Acquisition from Multi-Discipline Professional Videos](https://mlsanity.com/paper/2501.13826/) (2025)
- [Qwen3-VL-Embedding and Qwen3-VL-Reranker: A Unified Framework for State-of-the-Art Multimodal Retrieval and Ranking](https://mlsanity.com/paper/2601.04720/) (2026)
- [VideoLLM-online: Online Video Large Language Model for Streaming Video](https://mlsanity.com/paper/2406.11816/) (2024)
- [Video Understanding with Large Language Models: A Survey](https://mlsanity.com/paper/2312.17432/) (2023)
- [StreamingBench: Assessing the Gap for MLLMs to Achieve Streaming Video Understanding](https://mlsanity.com/paper/2411.03628/) (2024)
- [OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?](https://mlsanity.com/paper/2501.05510/) (2025)
- [MMVU: Measuring Expert-Level Multi-Discipline Video Understanding](https://mlsanity.com/paper/2501.12380/) (2025)
- [TimeChat-Online: 80% Visual Tokens are Naturally Redundant in Streaming Videos](https://mlsanity.com/paper/2504.17343/) (2025)
- [EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World](https://mlsanity.com/paper/2403.16182/) (2024)
- [VideoRFT: Incentivizing Video Reasoning Capability in MLLMs via Reinforced Fine-Tuning](https://mlsanity.com/paper/2505.12434/) (2025)
- [Don't Overthink it. Preferring Shorter Thinking Chains for Improved LLM Reasoning](https://mlsanity.com/paper/2505.17813/) (2025)
- [VideoChat-R1.5: Visual Test-Time Scaling to Reinforce Multimodal Reasoning by Iterative Perception](https://mlsanity.com/paper/2509.21100/) (2025)
- [SVBench: A Benchmark with Temporal Multi-Turn Dialogues for Streaming Video Understanding](https://mlsanity.com/paper/2502.10810/) (2025)
- [OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contexts](https://mlsanity.com/paper/2503.22952/) (2025)
- [Eyes Wide Open: Ego Proactive Video-LLM for Streaming Video](https://mlsanity.com/paper/2510.14560/) (2025)
- [EgoBlind: Towards Egocentric Visual Assistance for the Blind](https://mlsanity.com/paper/2503.08221/) (2025)
- [Mini-Omni-Reasoner: Token-Level Thinking-in-Speaking in Large Speech Models](https://mlsanity.com/paper/2508.15827/) (2025)
- [Encoding and Controlling Global Semantics for Long-form Video Question Answering](https://mlsanity.com/paper/2405.19723/) (2024)
- [StreamGaze: Gaze-Guided Temporal Reasoning and Proactive Understanding in Streaming Videos](https://mlsanity.com/paper/2512.01707/) (2025)
- [VideoLLM Benchmarks and Evaluation: A Survey](https://mlsanity.com/paper/2505.03829/) (2025)
- [Thinking Short and Right Over Thinking Long: Serving LLM Reasoning Efficiently and Accurately](https://mlsanity.com/paper/2505.13326/) (2025)

## Built on by (most cited first, 3 of 3)

- [Human-Centric Intelligence in the Era of Foundation Models: A Survey](https://mlsanity.com/paper/2608.18184/) (2026)
- [From Seeing to Acting: Smart Glasses as First-Person Intelligence Platforms](https://mlsanity.com/paper/2608.24877/) (2026)
- [APM-Bench: Benchmarking Cross-session Persistent Memory for Egocentric Streaming Video Assistants](https://mlsanity.com/paper/2609.37559/) (2026)

## Abstract (arXiv)

Existing Multimodal Large Language Models (MLLMs) remain primarily reactive, failing to continuously perceive environments or proactively assist users. While emerging benchmarks address proactivity, they are largely confined to alert scenarios, neglect personalized context, and fail to evaluate the precise timing of human-machine interactions (HMI).In this paper, we introduce EgoPro-Bench, a novel benchmark for training and evaluating proactive interaction capabilities based on streaming egocentric videos; it comprises 2,400 videos in the evaluation set and over 12,000 videos in the training set.Unlike previous works, EgoPro-Bench leverages simulated user profiles to generate diverse user intentions and to construct high-fidelity HMI data across 12 distinct domains.Subsequently, we propose a specialized evaluation protocol and metrics, train proactive interaction models designed for efficient reasoning and low-latency interaction on streaming video data, and conduct comprehensive evaluations.Furthermore, we introduce an interaction principle termed "short thinking, better interaction", which allocates a limited token budget prior to intent recognition, thereby enhancing interaction performance.The experiments demonstrate that EgoPro-Bench substantially enhances the intention understanding capabilities of MLLMs and enables accurate identification of appropriate timings for HMI, thereby laying a solid foundation for next-generation user-centric proactive interactive agents.
