# Improved Model-based Reinforcement Learning with Smooth Kernels

arXiv: https://arxiv.org/abs/2605.07218 · HTML: https://mlsanity.com/paper/2605.07218/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 32 of its 55 references that are in the map.
- First posted on arXiv 8 May 2026.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 32)

- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism](https://mlsanity.com/paper/2103.12021/) (2021)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Policy Finetuning: Bridging Sample-Efficient Offline and Online Reinforcement Learning](https://mlsanity.com/paper/2106.04895/) (2021)
- [Is Reinforcement Learning More Difficult Than Bandits? A Near-optimal Algorithm Escaping the Curse of Horizon](https://mlsanity.com/paper/2009.13503/) (2020)
- [Information Theoretic Regret Bounds for Online Nonlinear Control](https://mlsanity.com/paper/2006.12466/) (2020)
- [Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexity](https://mlsanity.com/paper/2202.13890/) (2022)
- [Settling the Sample Complexity of Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2204.05275/) (2022)
- [Lower Bounds on Regret for Noisy Gaussian Process Bandit Optimization](https://mlsanity.com/paper/1706.00090/) (2017)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Markov Decision Processes](https://mlsanity.com/paper/2212.06132/) (2022)
- [Computationally Efficient Horizon-Free Reinforcement Learning for Linear Mixture MDPs](https://mlsanity.com/paper/2205.11507/) (2022)
- [Settling the Sample Complexity of Online Reinforcement Learning](https://mlsanity.com/paper/2307.13586/) (2023)
- [VOQL: Towards Optimal Regret in Model-free RL with Nonlinear Function Approximation](https://mlsanity.com/paper/2212.06069/) (2022)
- [The Efficacy of Pessimism in Asynchronous Q-Learning](https://mlsanity.com/paper/2203.07368/) (2022)
- [A Kernel-Based Approach to Non-Stationary Reinforcement Learning in Metric Spaces](https://mlsanity.com/paper/2007.05078/) (2020)
- [Model-Free Reinforcement Learning: from Clipped Pseudo-Regret to Sample Complexity](https://mlsanity.com/paper/2006.03864/) (2020)
- [Horizon-Free Reinforcement Learning in Polynomial Time: the Power of Stationary Policies](https://mlsanity.com/paper/2203.12922/) (2022)
- [Kernel-Based Reinforcement Learning: A Finite-Time Analysis](https://mlsanity.com/paper/2004.05599/) (2020)
- [Implicit Finite-Horizon Approximation and Efficient Optimal Algorithms for Stochastic Shortest Path](https://mlsanity.com/paper/2106.08377/) (2021)
- [Kernelized Reinforcement Learning with Order Optimal Regret Bounds](https://mlsanity.com/paper/2306.07745/) (2023)
- [Efficient Model-free Reinforcement Learning in Metric Spaces](https://mlsanity.com/paper/1905.00475/) (2019)
- [Adaptive Discretization for Episodic Reinforcement Learning in Metric Spaces](https://mlsanity.com/paper/1910.08151/) (2019)
- [Achieving Tractable Minimax Optimal Regret in Average Reward MDPs](https://mlsanity.com/paper/2406.01234/) (2024)
- [Practical Kernel-Based Reinforcement Learning](https://mlsanity.com/paper/1407.5358/) (2014)
- [Adaptive Discretization for Model-Based Reinforcement Learning](https://mlsanity.com/paper/2007.00717/) (2020)
- [Sample Complexity of Kernel-Based Q-Learning](https://mlsanity.com/paper/2302.00727/) (2023)
- [Value Function Approximations via Kernel Embeddings for No-Regret Reinforcement Learning](https://mlsanity.com/paper/2011.07881/) (2020)
- [Horizon-Free Regret for Linear Markov Decision Processes](https://mlsanity.com/paper/2403.10738/) (2024)

## Abstract (arXiv)

For continuous state-action space scenarios, classical reinforcement learning (RL) theory predominantly focuses on low-rank Markov decision processes (MDPs), which provide sample-efficient guarantees at the expense of restrictive structural assumptions. Kernel smoothing model-based approaches offer a promising alternative paradigm that instead leverages the smoothness of the MDP and employs non-parametric kernel smoothing estimates of transition dynamics. This paper proposes a new kernel-smoothing model-based approach for online reinforcement learning in finite-horizon settings under Lipschitz continuity assumptions on the MDP. By incorporating a Bernstein-style exploration bonus into the kernel smoothing framework, our method achieves a regret bound which improves upon the state-of-the-art regret bound in its dependence on the horizon. The theoretical advancement relies on a delicate analysis of the synergy between Bernstein-style bonuses and kernel smoothing, where a new tight Bernstein-type concentration inequality for martingales may be of independent interest.
