# Verifier-Backed Hard Problem Generation for Mathematical Reasoning

arXiv: https://arxiv.org/abs/2605.06660 · HTML: https://mlsanity.com/paper/2605.06660/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Mathematical reasoning, one of 17 directions in LLM reasoning.
- Builds on 8 of its 31 references that are in the map.
- First posted on arXiv 7 May 2026.

## Placed in

- LLM reasoning / [Mathematical reasoning](https://mlsanity.com/lr/mathematical-reasoning/)

## Builds on (most cited first, 8 of 8)

- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [AIMO-2 Winning Solution: Building State-of-the-Art Mathematical Reasoning Models with OpenMathReasoning dataset](https://mlsanity.com/paper/2504.16891/) (2025)
- [LLMs Gaming Verifiers: RLVR can Lead to Reward Hacking](https://mlsanity.com/paper/2604.15149/) (2026)
- [MathSmith: Towards Extremely Hard Mathematical Reasoning by Forging Synthetic Problems with a Reinforced Policy](https://mlsanity.com/paper/2508.05592/) (2025)
- [SAND-Math: Using LLMs to Generate Novel, Difficult and Useful Mathematics Questions and Answers](https://mlsanity.com/paper/2507.20527/) (2025)
- [SHARP: Synthesizing High-quality Aligned Reasoning Problems for Large Reasoning Models Reinforcement Learning](https://mlsanity.com/paper/2505.14147/) (2025)

## Built on by (most cited first, 2 of 2)

- [Recursive Self-Improvement in AI: From Bounded Self-Refinement to Autonomous Research Loops](https://mlsanity.com/paper/2607.07663/) (2026)
- [Questioning the Questions: Sustaining Self-Evolution in Reasoning Models](https://mlsanity.com/paper/2610.04299/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) demonstrate strong capabilities for solving scientific and mathematical problems, yet they struggle to produce valid, challenging, and novel problems - an essential component for advancing LLM training and enabling autonomous scientific research. Existing problem generation approaches either depend on expensive human expert involvement or adopt naive self-play paradigms, which frequently yield invalid problems due to reward hacking. This work introduces VHG, a verifier-enhanced hard problem generation framework built upon three-party self-play. By integrating an independent verifier into the conventional setter-solver duality, our design constrains the setter's reward to be jointly determined by problem validity (evaluated by the verifier) and difficulty (assessed by the solver). We instantiate two verifier variants: a Hard symbolic verifier and a Soft LLM-based verifier, with evaluations conducted on indefinite integral tasks and general mathematical reasoning tasks. Experimental results show that VHG substantially outperforms all baseline methods by a clear margin.
