# Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigation

arXiv: https://arxiv.org/abs/2605.05960 · HTML: https://mlsanity.com/paper/2605.05960/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 51 of its 64 references that are in the map.
- First posted on arXiv 7 May 2026.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)

## Builds on (most cited first, 30 of 51)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Semantic Image Synthesis with Spatially-Adaptive Normalization](https://mlsanity.com/paper/1903.07291/) (2019)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [Maximum Likelihood Training of Score-Based Diffusion Models](https://mlsanity.com/paper/2101.09258/) (2021)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Zero-Shot Image Restoration Using Denoising Diffusion Null-Space Model](https://mlsanity.com/paper/2212.00490/) (2022)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [Neural Topological SLAM for Visual Navigation](https://mlsanity.com/paper/2005.12256/) (2020)
- [Simple but Effective: CLIP Embeddings for Embodied AI](https://mlsanity.com/paper/2111.09888/) (2021)
- [Image Restoration with Mean-Reverting Stochastic Differential Equations](https://mlsanity.com/paper/2301.11699/) (2023)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation](https://mlsanity.com/paper/2301.13166/) (2023)
- [GridMM: Grid Memory Map for Vision-and-Language Navigation](https://mlsanity.com/paper/2307.12907/) (2023)
- [L3MVN: Leveraging Large Language Models for Visual Target Navigation](https://mlsanity.com/paper/2304.05501/) (2023)
- [Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scale](https://mlsanity.com/paper/2204.03514/) (2022)
- [Habitat-Matterport 3D Semantics Dataset](https://mlsanity.com/paper/2210.05633/) (2022)
- [Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learning](https://mlsanity.com/paper/1812.00971/) (2018)
- [PIRLNav: Pretraining with Imitation and RL Finetuning for ObjectNav](https://mlsanity.com/paper/2301.07302/) (2023)
- [Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigation](https://mlsanity.com/paper/2210.07506/) (2022)
- [Auxiliary Tasks and Exploration Enable ObjectNav](https://mlsanity.com/paper/2104.04112/) (2021)

## Abstract (arXiv)

In embodied vision, Goal-Oriented Navigation (GON) requires robots to locate a specific goal within an unexplored environment. The primary challenge of GON arises from the need to construct a Bird's-Eye-View (BEV) map to understand the environment while simultaneously localizing an unobserved goal. Existing map-based methods typically employ self-centered semantic maps, often facing challenges such as reliance on complete maps or inconsistent semantic association. To this end, we propose Plug-and-Play Label Map Diffusion (PLMD), which defines a novel map completion diffusion model based on Denoising Diffusion Probabilistic Models (DDPM). PLMD generates obstacle and semantic labels for unobserved regions through a diffusion-based completion process, thereby enabling goal localization even in partially observed environments. Moreover, it mitigates inconsistent semantic association by leveraging structural consistency between known and unknown obstacle layouts and integrating obstacle priors into the semantic denoising process. By substituting predicted labels for unobserved regions, robots can accurately localize the specified objects. Extensive experiments demonstrate that PLMD (I) effectively expands the region of unknown maps, (II) integrates seamlessly into existing navigation strategies that rely on semantic maps, (III) achieves state-of-the-art performance on three GON tasks.
