# VEBench:Benchmarking Large Multimodal Models for Real-World Video Editing

arXiv: https://arxiv.org/abs/2605.03276 · HTML: https://mlsanity.com/paper/2605.03276/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 28 of its 43 references that are in the map.
- First posted on arXiv 5 May 2026.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)
- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Builds on (most cited first, 28 of 28)

- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding](https://mlsanity.com/paper/2407.15754/) (2024)
- [Towards Automatic Learning of Procedures from Web Instructional Videos](https://mlsanity.com/paper/1703.09788/) (2017)
- [LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Models](https://mlsanity.com/paper/2407.07895/) (2024)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [Long Context Transfer from Language to Vision](https://mlsanity.com/paper/2406.16852/) (2024)
- [YouTube-VOS: A Large-Scale Video Object Segmentation Benchmark](https://mlsanity.com/paper/1809.03327/) (2018)
- [LongVILA: Scaling Long-Context Visual Language Models for Long Videos](https://mlsanity.com/paper/2408.10188/) (2024)
- [Video-MMMU: Evaluating Knowledge Acquisition from Multi-Discipline Professional Videos](https://mlsanity.com/paper/2501.13826/) (2025)
- [VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interaction](https://mlsanity.com/paper/2501.01957/) (2025)
- [Video-Holmes: Can MLLM Think Like Holmes for Complex Video Reasoning?](https://mlsanity.com/paper/2505.21374/) (2025)
- [OmniVideoBench: Towards Audio-Visual Understanding Evaluation for Omni MLLMs](https://mlsanity.com/paper/2510.10689/) (2025)
- [From Representation to Reasoning: Towards both Evidence and Commonsense Reasoning for Video Question-Answering](https://mlsanity.com/paper/2205.14895/) (2022)
- [VCR-Bench: A Comprehensive Evaluation Framework for Video Chain-of-Thought Reasoning](https://mlsanity.com/paper/2504.07956/) (2025)
- [Video-MMLU: A Massive Multi-Discipline Lecture Understanding Benchmark](https://mlsanity.com/paper/2504.14693/) (2025)
- [ShotBench: Expert-Level Cinematic Understanding in Vision-Language Models](https://mlsanity.com/paper/2506.21356/) (2025)
- [Motion-Grounded Video Reasoning: Understanding and Perceiving Motion at Pixel Level](https://mlsanity.com/paper/2411.09921/) (2024)
- [B-Script: Transcript-based B-roll Video Editing with Recommendations](https://mlsanity.com/paper/1902.11216/) (2019)
- [SciVideoBench: Benchmarking Scientific Video Reasoning in Large Multimodal Models](https://mlsanity.com/paper/2510.08559/) (2025)
- [Beyond Raw Videos: Understanding Edited Videos with Large Multimodal Model](https://mlsanity.com/paper/2406.10484/) (2024)
- [VEU-Bench: Towards Comprehensive Understanding of Video Editing](https://mlsanity.com/paper/2504.17828/) (2025)
- [Edit3K: Universal Representation Learning for Video Editing Components](https://mlsanity.com/paper/2403.16048/) (2024)

## Built on by (most cited first, 2 of 2)

- [Beyond Coherence: Benchmarking Professional Editing-Technique Execution in Multi-Shot Audio-Video Generation](https://mlsanity.com/paper/2609.08275/) (2026)
- [Timeline-Bench: Evaluating Agents on Realistic Video-Editing Tasks, from Raw Footage to Final Cut](https://mlsanity.com/paper/2609.35143/) (2026)

## Abstract (arXiv)

Real-world video editing demands not only expert knowledge of cinematic techniques but also multimodal reasoning to select, align, and combine footage into coherent narratives. While recent Large Multimodal Models (LMMs) have shown remarkable progress in general video understanding, their abilities in multi-video reasoning and operational editing workflows remain largely unexplored. We introduce VEBENCH, the first comprehensive benchmark designed to evaluate both editing knowledge understanding and operational reasoning in realistic video editing scenarios. VEBENCH contains 3.9K high-quality edited videos (over 257 hours) and 3,080 human-verified QA pairs, built through a three-round human-AI collaborative annotation pipeline that ensures precise temporal labeling and semantic consistency. It features two complementary QA tasks: 1) Video Editing Technique Recognition, assessing models' ability to identify 7 editing techniques using multimodal cues; and 2) Video Editing Operation Simulation, modeling real-world editing workflows by requiring the selection and temporal localization of relevant clips from multiple candidates. Extensive experiments across proprietary (e.g., Gemini-2.5-Pro) and open-source LMMs reveal a large gap between current model performance and human-level editing cognition. These results highlight the urgent need for bridging video understanding with creative operational reasoning. We envision VEBENCH as a foundation for advancing intelligent video editing systems and driving future research on complex reasoning.
