# Adaptive Interpolation-Synthesis for Motion In-Betweening on Keyframe-Based Animation

arXiv: https://arxiv.org/abs/2605.02742 · HTML: https://mlsanity.com/paper/2605.02742/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 27 references that are in the map.
- First posted on arXiv 4 May 2026.

## Builds on (most cited first, 15 of 15)

- [Optuna: A Next-generation Hyperparameter Optimization Framework](https://mlsanity.com/paper/1907.10902/) (2019)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [On human motion prediction using recurrent neural networks](https://mlsanity.com/paper/1705.02445/) (2017)
- [Robust Motion In-betweening](https://mlsanity.com/paper/2102.04942/) (2021)
- [Auxiliary Tasks in Multi-task Learning](https://mlsanity.com/paper/1805.06334/) (2018)
- [A Neural Temporal Model for Human Motion Prediction](https://mlsanity.com/paper/1809.03036/) (2018)
- [Flexible Motion In-betweening with Diffusion Models](https://mlsanity.com/paper/2405.11126/) (2024)
- [Single-Shot Motion Completion with Transformer](https://mlsanity.com/paper/2103.00776/) (2021)
- [Recurrent Transition Networks for Character Locomotion](https://mlsanity.com/paper/1810.02363/) (2018)
- [Conditional Motion In-betweening](https://mlsanity.com/paper/2202.04307/) (2022)
- [Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe Based Motion Interpolation](https://mlsanity.com/paper/2303.14926/) (2023)
- [Beyond Random Missingness: Clinically Rethinking for Healthcare Time Series Imputation](https://mlsanity.com/paper/2405.17508/) (2024)
- [Generative Motion Infilling From Imprecisely Timed Keyframes](https://mlsanity.com/paper/2503.01016/) (2025)
- [Inpainting-Driven Mask Optimization for Object Removal](https://mlsanity.com/paper/2403.15849/) (2024)
- [SILK: Smooth InterpoLation frameworK for motion in-betweening A Simplified Computational Approach](https://mlsanity.com/paper/2506.09075/) (2025)

## Abstract (arXiv)

Motion in-betweening is one of the most artistically demanding and time consuming stages of 3D animation, where the expressivity and rhythm of motion are defined. The level of creative control it requires makes it a major production bottleneck, underscoring the need for intelligent tools that assist animators in this process. Although recent deep learning approaches have achieved strong results in motion synthesis and in-betweening, they assume data characteristics, motion styles, and problem formulations that diverge from professional animation workflows. To bridge this gap, we propose a method explicitly aligned with the constraints of motion in-betweening for keyframe-based animation in production environments. At its core, the Adaptive Interpolation-Synthesis (AIS) layer mirrors the animator's creative process by dynamically balancing learned interpolation and direct pose synthesis. In addition, a domain-based input keypose schedule reflects the distribution of production data, improving stylistic consistency and alignment between training and real-world usage. Our method achieves state-of-the-art performance on production data; when integrated into Autodesk Maya, it enables animators to complete in-betweening tasks with a 3.5x speedup.
