# SAVGO: Learning State-Action Value Geometry with Cosine Similarity for Continuous Control

arXiv: https://arxiv.org/abs/2605.00787 · HTML: https://mlsanity.com/paper/2605.00787/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 25 of its 36 references that are in the map.
- First posted on arXiv 1 May 2026.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 25 of 25)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [Maximum a Posteriori Policy Optimisation](https://mlsanity.com/paper/1806.06920/) (2018)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Controlling Overestimation Bias with Truncated Mixture of Continuous Distributional Quantile Critics](https://mlsanity.com/paper/2005.04269/) (2020)
- [Neural Episodic Control](https://mlsanity.com/paper/1703.01988/) (2017)
- [For SALE: State-Action Representation Learning for Deep Reinforcement Learning](https://mlsanity.com/paper/2306.02451/) (2023)
- [The Value-Improvement Path: Towards Better Representations for Reinforcement Learning](https://mlsanity.com/paper/2006.02243/) (2020)
- [Towards Robust Bisimulation Metric Learning](https://mlsanity.com/paper/2110.14096/) (2021)
- [MICo: Improved representations via sampling-based state similarity for Markov decision processes](https://mlsanity.com/paper/2106.08229/) (2021)
- [Return-Based Contrastive Representation Learning for Reinforcement Learning](https://mlsanity.com/paper/2102.10960/) (2021)
- [Value-Consistent Representation Learning for Data-Efficient Reinforcement Learning](https://mlsanity.com/paper/2206.12542/) (2022)
- [Theoretically Principled Deep RL Acceleration via Nearest Neighbor Function Approximation](https://mlsanity.com/paper/2110.04422/) (2021)
- [Learning Action-based Representations Using Invariance](https://mlsanity.com/paper/2403.16369/) (2024)
- [Reward-Aware Proto-Representations in Reinforcement Learning](https://mlsanity.com/paper/2505.16217/) (2025)
- [Improving Policy Exploitation in Online Reinforcement Learning with Instant Retrospect Action](https://mlsanity.com/paper/2601.19720/) (2026)
- [Understanding Behavioral Metric Learning: A Large-Scale Study on Distracting Reinforcement Learning Environments](https://mlsanity.com/paper/2506.00563/) (2025)
- [Task-Aware Exploration via a Predictive Bisimulation Metric](https://mlsanity.com/paper/2602.18724/) (2026)

## Abstract (arXiv)

While representation and similarity learning have improved the sample efficiency of Reinforcement Learning (RL), they are rarely used to shape policy updates directly in the action space. To bridge this gap, a geometry-aware RL algorithm that explicitly incorporates value-based similarity into the policy update, State-Action Value Geometry Optimization (SAVGO), is proposed. In detail, SAVGO learns a joint state-action embedding space in which pairs with similar action-value estimates exhibit high cosine similarity, while dissimilar pairs are mapped to distinct directions. This learned geometry enables the generation of a similarity kernel over candidate actions sampled at each update, allowing policy improvement to be guided directly toward higher-value regions beyond local gradient-based updates. As a result, representation learning, value estimation, and policy optimization are unified within a single geometry-consistent objective, while preserving the scalability of off-policy actor-critic training. The proposed method is evaluated on standard MuJoCo continuous-control benchmarks, demonstrating improvements over strong baselines on challenging high-dimensional tasks. Ablation studies are done to analyze the contributions of value-geometry learning and similarity-based policy updates.
