# Exploring LLM Agent Designs and Interaction Modalities for Scientific Visualization

arXiv: https://arxiv.org/abs/2604.27996 · HTML: https://mlsanity.com/paper/2604.27996/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 25 of its 38 references that are in the map.
- First posted on arXiv 30 Apr 2026.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 25 of 25)

- [Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale](https://mlsanity.com/paper/2409.08264/) (2024)
- [OS-Copilot: Towards Generalist Computer Agents with Self-Improvement](https://mlsanity.com/paper/2402.07456/) (2024)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems](https://mlsanity.com/paper/2508.07407/) (2025)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [UFO: A UI-Focused Agent for Windows OS Interaction](https://mlsanity.com/paper/2402.07939/) (2024)
- [GUI Agents: A Survey](https://mlsanity.com/paper/2412.13501/) (2024)
- [MatPlotAgent: Method and Evaluation for LLM-Based Agentic Scientific Data Visualization](https://mlsanity.com/paper/2402.11453/) (2024)
- [SEAgent: Self-Evolving Computer Use Agent with Autonomous Learning from Experience](https://mlsanity.com/paper/2508.04700/) (2025)
- [VisEval: A Benchmark for Data Visualization in the Era of Large Language Models](https://mlsanity.com/paper/2407.00981/) (2024)
- [AVA: Towards Autonomous Visualization Agents through Visual Perception-Driven Decision-Making](https://mlsanity.com/paper/2312.04494/) (2023)
- [NLI4VolVis: Natural Language Interaction for Volume Visualization via LLM Multi-Agents and Editable 3D Gaussian Splatting](https://mlsanity.com/paper/2507.12621/) (2025)
- [CoDA: Agentic Systems for Collaborative Data Visualization](https://mlsanity.com/paper/2510.03194/) (2025)
- [Agentic Visualization: Extracting Agent-based Design Patterns from Visualization Systems](https://mlsanity.com/paper/2505.19101/) (2025)
- [ParaView-MCP: An Autonomous Visualization Agent with Direct Tool Use](https://mlsanity.com/paper/2505.07064/) (2025)
- [SciVisAgentBench: A Benchmark for Evaluating Scientific Data Analysis and Visualization Agents](https://mlsanity.com/paper/2603.29139/) (2026)
- [TexGS-VolVis: Expressive Scene Editing for Volume Visualization via Textured Gaussian Splatting](https://mlsanity.com/paper/2507.13586/) (2025)
- [VizGenie: Toward Self-Refining, Domain-Aware Workflows for Next-Generation Scientific Visualization](https://mlsanity.com/paper/2507.21124/) (2025)
- [ChatVis: Large Language Model Agent for Generating Scientific Visualizations](https://mlsanity.com/paper/2507.23096/) (2025)
- [An Evaluation-Centric Paradigm for Scientific Visualization Agents](https://mlsanity.com/paper/2509.15160/) (2025)
- [InferA: A Smart Assistant for Cosmological Ensemble Data](https://mlsanity.com/paper/2510.12920/) (2025)
- [UFO3: Weaving the Digital Agent Galaxy](https://mlsanity.com/paper/2511.11332/) (2025)
- [SVLAT: Scientific Visualization Literacy Assessment Test](https://mlsanity.com/paper/2603.19000/) (2026)
- [Comparing Human Oversight Strategies for Computer-Use Agents](https://mlsanity.com/paper/2604.04918/) (2026)
- [SPARK: Real-Time Monitoring of Multi-Faceted Programming Exercises](https://mlsanity.com/paper/2601.22256/) (2026)

## Built on by (most cited first, 2 of 2)

- [HiLSVA: Design and Evaluation of a Human-in-the-Loop Agentic System for Scientific Visualization](https://mlsanity.com/paper/2606.26614/) (2026)
- [SciVisAgentSkills: Design and Evaluation of Agent Skills for Scientific Data Analysis and Visualization](https://mlsanity.com/paper/2606.05525/) (2026)

## Abstract (arXiv)

This paper examines how large language model (LLM) agents perform on scientific visualization (SciVis) tasks that require generating visualization workflows from natural-language instructions. We compare three representative agent designs: domain-specific agents with structured tool use, computer-use agents, and general-purpose coding agents, across 15 benchmark tasks, evaluating visualization quality, efficiency, robustness, computational cost, and the impact of persistent memory. We further study interaction modalities, including code scripts, model context protocol (MCP) or API calls, command-line interfaces (CLI), and graphical user interfaces (GUI). Our goal is to characterize the tradeoffs among representative SciVis agent configurations used in practice. The results reveal clear tradeoffs across agent designs and interaction modalities. General-purpose coding agents achieve the highest task success rates but incur greater computational cost, whereas domain-specific agents are more efficient and stable but less flexible. Computer-use agents perform well on individual operations but struggle with multi-step workflows. Across both CLI- and GUI-based settings, persistent memory improves performance over repeated trials, but its effectiveness depends on the interaction mode and the quality of feedback. These findings suggest that future SciVis systems should combine structured tool use, interactive capabilities, and adaptive memory mechanisms to balance performance, robustness, and flexibility.
