# FineState-Bench: Benchmarking State-Conditioned Grounding for Fine-grained GUI State Setting

arXiv: https://arxiv.org/abs/2604.27974 · HTML: https://mlsanity.com/paper/2604.27974/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 30 of its 49 references that are in the map.
- First posted on arXiv 30 Apr 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 30)

- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [OmniParser for Pure Vision Based GUI Agent](https://mlsanity.com/paper/2408.00203/) (2024)
- [AutoDroid: LLM-powered Task Automation in Android](https://mlsanity.com/paper/2308.15272/) (2023)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [An Illusion of Progress? Assessing the Current State of Web Agents](https://mlsanity.com/paper/2504.01382/) (2025)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [VisualWebBench: How Far Have Multimodal LLMs Evolved in Web Page Understanding and Grounding?](https://mlsanity.com/paper/2404.05955/) (2024)
- [SPA-Bench: A Comprehensive Benchmark for SmartPhone Agent Evaluation](https://mlsanity.com/paper/2410.15164/) (2024)
- [UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction](https://mlsanity.com/paper/2503.15661/) (2025)
- [Ferret-UI 2: Mastering Universal User Interface Understanding Across Platforms](https://mlsanity.com/paper/2410.18967/) (2024)
- [AppAgentX: Evolving GUI Agents as Proficient Smartphone Users](https://mlsanity.com/paper/2503.02268/) (2025)
- [PC-Agent: A Hierarchical Multi-Agent Collaboration Framework for Complex Task Automation on PC](https://mlsanity.com/paper/2502.14282/) (2025)
- [LlamaTouch: A Faithful and Scalable Testbed for Mobile UI Task Automation](https://mlsanity.com/paper/2404.16054/) (2024)
- [MobileFlow: A Multimodal LLM For Mobile GUI Agent](https://mlsanity.com/paper/2407.04346/) (2024)
- [Improved GUI Grounding via Iterative Narrowing](https://mlsanity.com/paper/2411.13591/) (2024)
- [From Grounding to Planning: Benchmarking Bottlenecks in Web Agents](https://mlsanity.com/paper/2409.01927/) (2024)
- [EDGE: Enhanced Grounded GUI Understanding with Enriched Multi-Granularity Synthetic Data](https://mlsanity.com/paper/2410.19461/) (2024)
- [Agent-Based Anti-Jamming Techniques for UAV Communications in Adversarial Environments: A Comprehensive Survey](https://mlsanity.com/paper/2508.11687/) (2025)
- [Rethinking Agent Design: From Top-Down Workflows to Bottom-Up Skill Evolution](https://mlsanity.com/paper/2505.17673/) (2025)
- [Vision Language Models Are Not (Yet) Spelling Correctors](https://mlsanity.com/paper/2509.17418/) (2025)

## Built on by (most cited first, 5 of 5)

- [TextAlign: Preference Alignment for Text Rendering with Hierarchical Rewards](https://mlsanity.com/paper/2605.19320/) (2026)
- [LabGuard: Grounding Natural-Language Laboratory Rules into Runtime Guards for Embodied Laboratory Agents](https://mlsanity.com/paper/2606.31045/) (2026)
- [Parametric Memory Decoding for Zero-Shot Routing in LoRA-Based External Parametric Memory](https://mlsanity.com/paper/2607.04118/) (2026)
- [Style Wins, Substance Loses: A Diagnosis of LLM-as-Judge in Idea Generation](https://mlsanity.com/paper/2608.01666/) (2026)
- [WebGrader: Training LLMs for Web Development with Self-Evolving Programmatic Grader](https://mlsanity.com/paper/2608.06474/) (2026)

## Abstract (arXiv)

Despite the rapid progress of large vision-language models (LVLMs), fine-grained, state-conditioned GUI interaction remains challenging. Current evaluations offer limited coverage, imprecise target-state definitions, and an overreliance on final-task success, obscuring where and why agents fail. To address this gap, we introduce FineState-Bench, a benchmark that evaluates whether an agent can correctly ground an instruction to the intended UI control and reach the exact target state. FineState-Bench comprises 2,209 instances across desktop, web, and mobile platforms, spanning four interaction families and 23 UI component types, with each instance explicitly specifying an exact target state for fine-grained state setting. We further propose textitFineState-Metrics, a four-stage diagnostic pipeline with stage-wise success rates: Localization Success Rate (SR@Loc), Interaction Success Rate (SR@Int), Exact State Success Rate at Locate (ES-SR@Loc), and Exact State Success Rate at Interact (ES-SR@Int), and a plug-and-play textitVisual Diagnostic Assistant (VDA) that generates a Description and a bounding-box Localization Hint to diagnose visual grounding reason via controlled w/ vs. w/o comparisons. On FineState-Bench, exact goal-state success remains low: ES-SR@Int peaks at 32.8% on Web and 22.8% on average across platforms. With VDA localization hints, Gemini-2.5-Flash gains +14.9 ES-SR@Int points, suggesting substantial headroom from improved visual grounding, yet overall accuracy is still insufficient for reliable fine-grained state-conditioned interaction hrefhttps://github.com/FengxianJi/FineState-BenchGithub.
