# SpaAct: Spatially-Activated Transition Learning with Curriculum Adaptation for Vision-Language Navigation

arXiv: https://arxiv.org/abs/2604.27620 · HTML: https://mlsanity.com/paper/2604.27620/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 63 references that are in the map.
- First posted on arXiv 30 Apr 2026.

## Builds on (most cited first, 30 of 48)

- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [DeepSeek-VL: Towards Real-World Vision-Language Understanding](https://mlsanity.com/paper/2403.05525/) (2024)
- [VILA: On Pre-training for Visual Language Models](https://mlsanity.com/paper/2312.07533/) (2023)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [Causal World Modeling for Robot Control](https://mlsanity.com/paper/2601.21998/) (2026)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [Multimodal C4: An Open, Billion-scale Corpus of Images Interleaved with Text](https://mlsanity.com/paper/2304.06939/) (2023)
- [Vision-Language Navigation with Self-Supervised Auxiliary Reasoning Tasks](https://mlsanity.com/paper/1911.07883/) (2019)
- [ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2304.03047/) (2023)
- [InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environment](https://mlsanity.com/paper/2406.04882/) (2024)
- [Waypoint Models for Instruction-guided Navigation in Continuous Environments](https://mlsanity.com/paper/2110.02207/) (2021)
- [StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling](https://mlsanity.com/paper/2507.05240/) (2025)
- [Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2203.12667/) (2022)
- [Language-Aligned Waypoint (LAW) Supervision for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2109.15207/) (2021)
- [JanusVLN: Decoupling Semantics and Spatiality with Dual Implicit Memory for Vision-Language Navigation](https://mlsanity.com/paper/2509.22548/) (2025)
- [Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2204.09667/) (2022)
- [DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2308.07498/) (2023)
- [Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Models](https://mlsanity.com/paper/2407.07035/) (2024)
- [HM3D-OVON: A Dataset and Benchmark for Open-Vocabulary Object Goal Navigation](https://mlsanity.com/paper/2409.14296/) (2024)
- [Sub-Instruction Aware Vision-and-Language Navigation](https://mlsanity.com/paper/2004.02707/) (2020)
- [Affordances-Oriented Planning using Foundation Models for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2407.05890/) (2024)
- [VLN-R1: Vision-Language Navigation via Reinforcement Fine-Tuning](https://mlsanity.com/paper/2506.17221/) (2025)
- [MapNav: A Novel Memory Representation via Annotated Semantic Maps for Vision-and-Language Navigation](https://mlsanity.com/paper/2502.13451/) (2025)
- [Constraint-Aware Zero-Shot Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2412.10137/) (2024)
- [SASRA: Semantically-aware Spatio-temporal Reasoning Agent for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2108.11945/) (2021)
- [Learning Vision-and-Language Navigation from YouTube Videos](https://mlsanity.com/paper/2307.11984/) (2023)

## Built on by (most cited first, 2 of 2)

- [FutureNav: Unified World-Action Modeling for Vision-and-Language Navigation](https://mlsanity.com/paper/2606.30367/) (2026)
- [One Policy, Many Embodiments: Unified Camera-Centric Action Geometry Pre-training for Heterogeneous Embodied Manipulation](https://mlsanity.com/paper/2608.26058/) (2026)

## Abstract (arXiv)

Vision-and-Language Navigation (VLN) aims to enable an embodied agent to follow natural-language instructions and navigate to a target location in unseen 3D environments. We argue that adapting VLMs to VLN requires endowing them with two complementary capabilities for acquiring such awareness, namely backward action reasoning (why) and forward transition prediction~(how). Based on this insight, we propose SpaAct, a simple yet effective training framework that activates the dynamic spatial awareness in VLMs. Specifically, SpaAct introduces two spatial activation tasks: Action Retrospection, which asks the model to infer the executed action sequence from visual transitions, and Future Frame Selection, which forces the model to predict the visual transitions conditioned on history and action. These two objectives provide lightweight supervision on both backward action reasoning and forward transition prediction, encouraging the model to build dynamic spatial awareness in a VLM-friendly way. To further stabilize adaptation, we design TriPA, a Tri-factor Progressive Adaptive curriculum learning method that organizes training samples from easy to hard, allowing the model to gradually acquire navigation skills from basic locomotion to long-horizon reasoning. Experiments on standard VLN-CE benchmarks show that SpaAct consistently improves VLM-based navigation and achieves state-of-the-art performance. We will release the code and models to support future research.
