# Bayesian policy gradient and actor-critic algorithms

arXiv: https://arxiv.org/abs/2604.27563 · HTML: https://mlsanity.com/paper/2604.27563/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 5 of its 94 references that are in the map.
- First posted on arXiv 30 Apr 2026.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 5 of 5)

- [An Information-Theoretic Analysis of Thompson Sampling](https://mlsanity.com/paper/1403.5341/) (2014)
- [The Optimal Reward Baseline for Gradient-Based Reinforcement Learning](https://mlsanity.com/paper/1301.2315/) (2013)
- [Thompson Sampling for Complex Bandit Problems](https://mlsanity.com/paper/1311.0466/) (2013)
- [Model-Based Bayesian Exploration](https://mlsanity.com/paper/1301.6690/) (2013)
- [On the Prior Sensitivity of Thompson Sampling](https://mlsanity.com/paper/1506.03378/) (2015)

## Abstract (arXiv)

Policy gradient methods are reinforcement learning algorithms that adapt a parameterized policy by following a performance gradient estimate. Conventional policy gradient methods use Monte-Carlo techniques to estimate the gradient, which tend to have high variance, requiring many samples and resulting in slow convergence. We first propose a Bayesian framework for policy gradient, based on modeling the policy gradient as a Gaussian process. This reduces the number of samples needed to obtain accurate gradient estimates. Moreover, estimates of the natural gradient and a measure of the uncertainty in the gradient estimates, namely, the gradient covariance, are provided at little extra cost. Since the proposed framework considers system trajectories as its basic observable unit, it does not require the dynamics within trajectories to be of any particular form, and can be extended to partially observable problems. On the downside, it cannot exploit the Markov property when the system is Markovian. To address this, we supplement our Bayesian policy gradient framework with a new actor-critic learning model in which a Bayesian class of non-parametric critics, based on Gaussian process temporal difference learning, is used. Such critics model the action-value function as a Gaussian process, allowing Bayes rule to be used to compute the posterior distribution over action-value functions, conditioned on the observed data. Appropriate choices of the policy parameterization and of the prior covariance (kernel) between action-values yield closed-form expressions for the posterior of the gradient of the expected return with respect to the policy parameters. We perform detailed experimental comparisons of the proposed Bayesian policy gradient and actor-critic algorithms with classic Monte-Carlo based policy gradient methods, on a number of reinforcement learning problems.
